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Tag Archives: iso 639-3
GeoJson World Countries Zoom Tutorial
Onto yesterday’s GeoJson World Countries TimeZone Times Tutorial GeoJson World Countries web application’s capabilities we want to add zooming, that doesn’t rely on web browser functionality (which continues to work). With that in mind we create a new emoji ( … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged adverb, alert, area, async, attributes, canvas, client, color, colour coding, confirm, countries, country, data, dataset, div, DOM, emoji, emoji flag, flag, geo chart, geojson, gesture, global data attributes, Google chart, HTML, IFRAME, image, image map, img, infill, infill colour, initialize, integration, intelligence, interactive input, iOS, iPhone, iso 639-2, iso 639-3, iso code, Javascript, JSON, map, map chart, meta, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, rgb, rgba, server, software integration, stop press, SVG, time, timezone, touch, touch gesture, tutorial, user, user input, user interaction, viewport, web browser, when, where, Wikipedia, z-index, zoom
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GeoJson World Countries TimeZone Times Tutorial
Some readers might be aware of our “theory regarding adverbs” and “web applications” on the net … the most catered for adverb relates to the “where of life” … and the second banana is … the “when of life” … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged adverb, alert, area, async, attributes, canvas, client, color, colour coding, confirm, countries, country, data, dataset, div, DOM, emoji, emoji flag, flag, geo chart, geojson, gesture, global data attributes, Google chart, HTML, IFRAME, image, image map, img, infill, infill colour, initialize, integration, intelligence, interactive input, iOS, iPhone, iso 639-2, iso 639-3, iso code, Javascript, JSON, map, map chart, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, rgb, rgba, server, software integration, stop press, SVG, time, timezone, touch, touch gesture, tutorial, user, user input, user interaction, when, where, Wikipedia, z-index
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GeoJson World Countries SVG Overlay Safari Error Tutorial
Mostly on smaller devices (such as an iPhone), but elsewhere as well, but less drastically, this morning, using our current Display GeoJson Countries web application we would get the Safari web browser error … A problem repeatedly occurred with https://www.rjmprogramming.com.au/HTMLCSS/countries.php … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged alert, area, async, attributes, canvas, client, color, colour coding, confirm, countries, country, data, dataset, div, DOM, emoji, emoji flag, flag, geo chart, geojson, gesture, global data attributes, Google chart, HTML, IFRAME, image, image map, img, infill, infill colour, initialize, integration, intelligence, interactive input, iOS, iPhone, iso 639-2, iso 639-3, iso code, Javascript, JSON, map, map chart, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, rgb, rgba, server, software integration, stop press, SVG, timezone, touch, touch gesture, tutorial, user, user input, user interaction, where, Wikipedia, z-index
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GeoJson World Countries SVG Overlay Colour Infill Tutorial
The “overlay” situation as of yesterday’s GeoJson World Countries Geo Chart Tutorial was … document.body lowest level … overlayed by HTML canvas element plotted with world country linework … overlayed by HTML img (transparent image) element and its associated image … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alert, area, attributes, canvas, color, colour coding, confirm, countries, country, data, dataset, div, emoji, emoji flag, flag, geo chart, geojson, gesture, global data attributes, Google chart, HTML, IFRAME, image, image map, img, infill, infill colour, integration, intelligence, interactive input, iso 639-2, iso 639-3, iso code, Javascript, JSON, map, map chart, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, rgb, rgba, software integration, stop press, SVG, timezone, touch, touch gesture, tutorial, user, user input, user interaction, where, Wikipedia, z-index
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GeoJson World Countries Geo Chart Tutorial
There are many advantages regarding today’s task to … Integrate Google Chart Geo Chart … as an additional “drill down” map option, functionality adding onto the work of yesterday’s GeoJson World Countries Tutorial. What deducible data item needs to be … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alert, area, attributes, canvas, confirm, countries, country, data, dataset, emoji, emoji flag, flag, geo chart, geojson, gesture, global data attributes, Google chart, HTML, IFRAME, image, image map, img, integration, intelligence, interactive input, iso 639-2, iso 639-3, iso code, Javascript, JSON, map, map chart, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, software integration, stop press, SVG, timezone, touch, touch gesture, tutorial, user, user input, user interaction, where, Wikipedia, z-index
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Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →