Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Regional Text Google Chart Map Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts on AlmaLinux Tutorial
- WordPress Link URL Remapping Tutorial
- Textarea Content Masking Pattern Genericization Tutorial
- Textarea Content Masking Pattern Tutorial
- Textarea Content Masking Tutorial
- Australian Postcode Place Revisit Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: Javascript
GeoJson World Coastlines Drag and Drop Makeover Tutorial
We’ve got a mild makeover happening with the Drag and Drop functionality related to GeoJson World Coastlines Drag and Drop Tutorial today. At first … we wanted the first popup window content be aligned to the top and left … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged align, attribute, cache, coastline, country, country code, data attribute, drag, drag and drop, drop, external Javascript, function, geojson, global data attribute, IFRAME, iso code, iso country code, Javascript, map, PHP, places, position, programming, timezone, timezone places, tutorial
|
Leave a comment
Find English Word Game Collaboration Tutorial
Collaboration, regarding games, is synonymous with “level playing field”, and that is a principle upheld with today’s introduction of sharing and collaboration functionality into our Find the Word game, and further to yesterday’s Find English Mobile Clicked Word Ends Game … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged argument, cell, click, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
|
Leave a comment
Find English Word Game Modes Tutorial
Further to yesterday’s Find English Mobile Clicked Word Ends Game Tutorial and back to the original “/usr/share/dict/” Linux or macOS dictionary ideas started with “/usr/share/dict/words” ideas from Find English Highlighted Words Game Primer Tutorial … in that oldest Find the … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
|
Tagged argument, cell, click, connective, CSS, dictionary, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, table, table cell, text shadow, textarea, tutorial, word, word game
|
Leave a comment
Find English Mobile Clicked Word Ends Game Tutorial
We tried making the mobile platforms work with the selectionchange event of yesterday’s Find English Highlighted Words Game Selection Tutorial‘s Find the Word game web application, but we decided, today … the default game operation for mobile platforms should be … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
|
Tagged argument, cell, click, CSS, emoji, English, event, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, table, table cell, text shadow, textarea, tutorial, word, word game
|
Leave a comment
Find English Highlighted Words Game Selection Tutorial
Thinking about yesterday’s Find English Highlighted Words Game Primer Tutorial‘s first draft of a Find the Word game web application, we found it easy to pinpoint where to improve it … better informing the user when a textarea selection event … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged argument, CSS, emoji, English, event, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, text shadow, textarea, tutorial, word game
|
Leave a comment
Find English Highlighted Words Game Primer Tutorial
Yesterday’s Event Calendar Collaboration Textarea Highlight Linking Tutorial gave us an idea for an English Word Game based on the use of the “/usr/share/dict/words” inbuilt, in our case, English, dictionary you get to look up for free on macOS and … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
|
Tagged English, event, game, highlight, HTML, Javascript, Linux, listenerdictionary, programming, selectionchange, textarea, tutorial, word game
|
Leave a comment
Event Calendar Collaboration Textarea Highlight Linking Tutorial
For the first time we can remember, with our Events in Month web application of yesterday’s Event Calendar Collaboration Remembering Recipient Tutorial … we’re channelling how in emails “word strings” starting with “http” become links … and so … in … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged absolute URL, address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, highlight, highlighting, HTML, IP address, Javascript, label, linear gradient, link, localStorage, mailto, MAMP, month, onblur, PHP, placeholder, popup, popup window, programming, recipient, select, selector, sharing, SMS, span, stop press, style, styling, table, text, text shadow, textarea, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email, window.localStorage, word
|
Leave a comment
Event Calendar Collaboration Remembering Recipient Tutorial
When doing our inhouse testing for Event Calendar Collaboration Tutorial the other day, it got us “peeved”, shall we say. We wanted a mechanism, with those “a” link “mailto:” emailing arrangements, of not having to fill out the email address … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, HTML, IP address, Javascript, label, linear gradient, link, localStorage, mailto, MAMP, month, onblur, PHP, placeholder, programming, recipient, select, selector, sharing, SMS, span, stop press, style, styling, table, text shadow, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email, window.localStorage
|
Leave a comment