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Tag Archives: localStorage
PHP/HTML/Javascript Sudoku Game Chat Typing Tutorial
We’ve seen chat websites and SMS messaging types of apps that indicate to users in communication with each other when another user is typing, so that they have a chance to wait for that correspondence before sending their own next … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, arguments, cell, Chat, collaboration, comments, conduit, data, data source, DOM, dropdown, email, file_get_contents, file_put_contents, game, grid, HTML, input, invitation, Javascript, linear gradient, localStorage, mailto, mathematics, maths, mode, notification, notifications, onblur, onkeydown, personalization, PHP, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial, typing
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PHP/HTML/Javascript Sudoku Game Collaboration Notifications Tutorial
Say the word “collaboration”, as with yesterday’s HTML/Javascript Sudoku Game Collaboration Tutorial start, and we think, as far as communication conduits go we’d like to start using … notifications … <?php echo ” function ifcheck() { if (eval(” + thenums.length) … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, arguments, cell, Chat, collaboration, comments, conduit, data, data source, DOM, dropdown, email, file_get_contents, file_put_contents, game, grid, HTML, input, invitation, Javascript, linear gradient, localStorage, mailto, mathematics, maths, mode, notification, notifications, personalization, PHP, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial
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HTML/Javascript Sudoku Game Collaboration Tutorial
Onto yesterday’s HTML/Javascript Sudoku Personalized Game Tutorial‘s progress with our Sudoku game is today’s collaboration and sharing phase, offering … email SMS … conduits to involving outside parties into your Sudoku “party”, via an invitation to the relevant emailee or … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, arguments, cell, Chat, collaboration, comments, conduit, data, data source, DOM, dropdown, email, file_get_contents, file_put_contents, game, grid, HTML, input, invitation, Javascript, localStorage, mailto, mathematics, maths, mode, personalization, PHP, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial
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HTML/Javascript Sudoku Personalized Game Tutorial
Yesterday’s HTML/Javascript Sudoku Game Primer Tutorial gave us a “first draft” look at the Sudoku game which featured … an inflexible “Easy” and “Hard” mode of use, using a set pattern of revealed squares … var easyarr=’,3,4,7,10,12,14,15,19,20,27,28,29,30,32,34,39,41,44,45,49,51,52,55,57,59,61,67,68,70,71,74,75,76,80,’; var hardarr=’,1,5,8,9,13,19,21,28,33,36,37,39,43,49,52,54,61,62,63,67,69,70,72,80,’; … … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged cell, dropdown, game, grid, HTML, Javascript, localStorage, mathematics, maths, mode, personalization, programming, recall, select, sudoku, table, tutorial
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Ajax PHP Game Makeover Tutorial
We have a CSS SVG theme with today’s work improving on yesterday’s Ajax PHP National Capitals Game Flags Tutorial‘s progress. As with CSS and SVG XML Primer Tutorial from a few days ago, our CSS SVG “makeover ideas” include all … Continue reading
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, border image, capital, cell, client, country, country code, CSS, cursor, data scraping, default, delimitation, delimiter, design, dropdown, emoji, emoji flag, event, flag, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, ISO, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, SVG, table, textbox, tutorial, url, w3schools, Wikipedia
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Ajax PHP National Capitals Game Flags Tutorial
Further to yesterday’s Ajax PHP Game Wikipedia Images Wait Tutorial … capitals are connected to countries … countries are connected to iso two letter country codes … iso two letter country codes are connected to emoji flags Yes, all the … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, capital, cell, client, country, country code, data scraping, default, delimitation, delimiter, design, dropdown, emoji, emoji flag, event, flag, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, ISO, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, table, textbox, tutorial, url, w3schools, Wikipedia
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Ajax PHP Game Wikipedia Images Wait Tutorial
Today we talk about a first for us. We’re using a … linear gradient animation … to help a user “wait” for their Wikipedia images to arrive in “the pink area”. Our non-mobile users may wonder “Why the need?”. Well, … Continue reading
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, cell, client, data scraping, default, delimitation, delimiter, design, dropdown, event, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, table, textbox, tutorial, url, w3schools, Wikipedia
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PHP/HTML/Javascript Sudoku Game Chat Names Tutorial
Am sure there are a lot of users out there who’d prefer being referred to by their name rather than some form of number in their online activities. But we don’t want to be nosy and have an optional paradigm … Continue reading →