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Tag Archives: mathematics
Venn Diagrams Onclick Tutorial
We’ve long been interested in Venn Diagrams, that great mathematical tool we learnt about at primary school in Queensland in Australia to aid with the understanding of set theory, and the last foray on this topic involved the wonderful HTML5 … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged accountability, background, chart, colour, CSS, diamond, div, email, flowchart, genericization, hr, HTML, integration, Javascript, line, mathematics, oval, rectangle, redo, set, set theory, share, sharing, software integration, title, undo, user, venn diagrams
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Grapher on Mac Equations Tutorial
The Mac OS X Grapher utility desktop application is a great place to model your 3 dimensional designs. Today, we show you setting up the 3axes for this 3 dimensional modelling and then show some “z = [Equation in x … Continue reading
Emoji Fractions Quiz Primer Tutorial
We discovered some mathematical fraction and Roman Numeral emojis today, and so we have for you today a new Roman Numerals Fraction Quiz game that use these emojis. The last fractions game we had was HTML/Javascript Canvas Fractions Drag and … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged array, emoji, fraction, fractions, game, games, HTML, Javascript, mathematics, numbers, programming, quiz, roman numerals, tutorial
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Tcl and Javascript and PHP Calculator Tutorial
It’s a “blown mind” that has led me to involve Javascript to make the incarnation of our calculator of Tcl and PHP Calculator Tutorial allow for some round bracket functionality around the TCL (expr) “kernel” (sorry, Unix … my apologies … Continue reading
Posted in eLearning, Event-Driven Programming, Software, Tutorials
Tagged backend, calculator, client, eval, event, exec, expr, frontend, Javascript, mathematics, onload, operator, PHP, programming, script, server, Tcl, Tclsh, tutorial
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Run for It Dice Game Primer Tutorial
We hope that you can see by reading the rules of the Dice Game … “Run for It” Dice Game … compared to (yesterday’s inspirational) … “Three or More” Dice Game … you can see our thought patterns in thinking … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, clone, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, setTimeout, synergy, tutorial
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Three or More Dice Game Primer Tutorial
Yesterday’s Knockout Dice Game Primer Tutorial involved a Dice Game for 2 or more players like today’s “Three or More Dice Game”, and that was enough of a synergy to start with that code of yesterday to create today’s game. … Continue reading
Posted in eLearning, Games, Not Categorised, Tutorials
Tagged array, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, setTimeout, tutorial
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Knockout Dice Game Primer Tutorial
Further to the previous Dice Guessing Game Primer Tutorial, today, we have for you another Dice Game, this time … a dice game for 2 to 9 players … which you should establish, as necessary, straight up … then rename … Continue reading
Posted in eLearning, Games, Tutorials
Tagged array, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, tutorial
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