Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Regional Text Google Chart Text Tooltip Tutorial
- Regional Text Google Chart Text Configurations Tutorial
- Regional Text Google Chart Data via Country Code Tutorial
- Regional Text Google Chart Iframe via Country Code Tutorial
- Regional Text Google Chart Map Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts on AlmaLinux Tutorial
- WordPress Link URL Remapping Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table text textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: mobile
Colouring In Drag and Drop Animated Background Images Tutorial
One image can a background image make. More than one images can a moving picture make. And that is why, after yesterday’s Colouring In Drag and Drop Multiple Background Image Tutorial, we turn our attention to a first … animated … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
|
Tagged animation, background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, collaboration, column, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, focus, game, games, genericize, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, Javascript, keyboard, location.hash, mailto, mobile, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, ondblclick, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, programming, proof of concept, proportional, px, redo, resolution, responsive design, row, scroll, share, sharing, SMS, stop press, table, table cell, television, tutorial, undo, units, url, user experience, UX, value add, width
|
Leave a comment
Colouring In Drag and Drop Multiple Background Image Tutorial
The ability to add multiple background images in HTML and using CSS can be very useful. We’ve done this in the past, and knew the important CSS properties to fill in were … background-image background-repeat background-size background-position … which should … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, collaboration, column, device, Did you know, dimensions, doodle, doodling, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, focus, game, games, genericize, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, Javascript, keyboard, location.hash, mailto, mobile, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, programming, proof of concept, proportional, px, redo, resolution, responsive design, row, scroll, share, sharing, SMS, stop press, table, table cell, television, tutorial, undo, units, url, user experience, UX, value add, width
|
Leave a comment
Colouring In Drag and Drop Keyboard Events Tutorial
Despite us having precedents to turn to regarding … establishing a layer of keyboard onkeydown event logic for a non-textbox HTML element … we’ve had to look up so many websites for advice, thanks, that it must have been that … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged background, background image, border, browse, cell, clip art, collaboration, column, device, Did you know, dimensions, doodle, doodling, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, focus, game, games, genericize, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, Javascript, keyboard, location.hash, mailto, mobile, mouse, mouse wheel, navigation, nickname, number, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, programming, proof of concept, proportional, px, redo, resolution, responsive design, row, scroll, share, sharing, SMS, stop press, table, table cell, television, tutorial, undo, units, url, user experience, UX, value add, width
|
Leave a comment
Colouring In Drag and Drop Mixed Platform Collaboration Tutorial
The urging within a lot of Responsive Web Design online advice is to use “proportional” units such as … % vw and vh … as much as possible, and all that is true. But the “px” unit is still relevant … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged background, background image, border, browse, cell, clip art, collaboration, column, device, Did you know, dimensions, doodle, doodling, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, game, games, genericize, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, Javascript, location.hash, mailto, mobile, navigation, nickname, number, ondragover, overlay, palette, percentage, PHP, pixel, pixels, platform, programming, proof of concept, proportional, px, redo, resolution, responsive design, row, share, sharing, SMS, stop press, table, table cell, television, tutorial, undo, units, url, user experience, UX, value add, width
|
Leave a comment
Colouring In Drag and Drop Undo and Redo Tutorial
We all make mistakes. Especially with any colouring in of a Clip Art background image, which might be happening for users of our Colouring In web application we last talked about with yesterday’s Colouring In Drag and Drop Background Image … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged background, background image, border, browse, cell, clip art, collaboration, column, Did you know, dimensions, doodle, doodling, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, game, games, genericize, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, Javascript, location.hash, mailto, mobile, navigation, nickname, number, ondragover, palette, PHP, pixel, pixels, programming, proof of concept, proportional, redo, resolution, row, share, sharing, SMS, stop press, table, table cell, television, tutorial, undo, units, url, value add, width
|
Leave a comment
Colouring In Drag and Drop Background Image Tutorial
So far it might have been hard for some users to visualize “colouring in” a blank canvas. As such, today, onto yesterday’s Colouring In Drag and Drop Mobile Tutorial we’re now offering … ability to define a tabular background image … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged background, background image, border, browse, cell, collaboration, column, Did you know, dimensions, doodle, doodling, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, game, games, genericize, grid, guess, hashtag, hashtagging, height, html entity, image, image URL, Javascript, location.hash, mailto, mobile, navigation, nickname, number, ondragover, palette, PHP, pixel, programming, proof of concept, proportional, row, share, sharing, SMS, stop press, table, table cell, television, tutorial, units, url, value add, width
|
Leave a comment
Colouring In Drag and Drop Mobile Tutorial
Yesterday’s Colouring In Drag and Drop Sharing Tutorial sharing and collaboration code for our latest Colouring In web application was tested on our MacBook Air laptop only. As you can imagine, that can mean that code working there is not … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged border, cell, collaboration, column, Did you know, dimensions, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, game, games, genericize, grid, guess, hashtag, hashtagging, height, html entity, Javascript, location.hash, mailto, mobile, navigation, nickname, number, ondragover, palette, PHP, pixel, programming, proof of concept, proportional, row, share, sharing, SMS, stop press, table, table cell, television, tutorial, units, value add, width
|
Leave a comment
Find Number Game Clues Tutorial
Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, user, word, word game
|
Leave a comment