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Tag Archives: mode
Find Games Peer to Peer Tutorial
It wasn’t our initial intention, but on completion of the cloning aspects to … sporning from the Find the Words game basis … cloning to a … Finding the Numbers game … as two distinct entities, we could piece them … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, navigation, numbers, onchange, onclick, option, overlay, parameterization, peer, peer to peer, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, subelement, table, table cell, text shadow, textarea, timer, tutorial, user, webpage, word, word game
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Find Number Game Clues Tutorial
Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, user, word, word game
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Find Number Game Cloning Tutorial
Around here we seem to find more use, as far as cloning one web application into another goes, cloning a game into another form of that game, perhaps changing a single data concept or mode of use. Today’s cloning … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, programming, regional indicator, score, scoring, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Find English Word Game Collaboration Tutorial
Collaboration, regarding games, is synonymous with “level playing field”, and that is a principle upheld with today’s introduction of sharing and collaboration functionality into our Find the Word game, and further to yesterday’s Find English Mobile Clicked Word Ends Game … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Find English Word Game Modes Tutorial
Further to yesterday’s Find English Mobile Clicked Word Ends Game Tutorial and back to the original “/usr/share/dict/” Linux or macOS dictionary ideas started with “/usr/share/dict/words” ideas from Find English Highlighted Words Game Primer Tutorial … in that oldest Find the … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, connective, CSS, dictionary, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, table, table cell, text shadow, textarea, tutorial, word, word game
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XML Public Data Genericization Field Names Tutorial
We come at improvements to the functionality of yesterday’s XML Public Data Genericization XPath Tutorial‘s XML Public Data Google Charts Display web application from two angles … we allow for an “early days” Geocoding data Google Chart Geo Chart display … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, argument, arguments, bar chart, chance, child, collaboration, column chart, count, counts, data, data.gov, dropdown, email, field, field name, fieldname, form, genericization, geo chart, geocode, geocoding, Google Charts, hardcoding, histogram, Javascript, mathematics, mean, median, mode, navigation, number, odds, pie chart, powerball, probability, prompt, public data, public data repository, range, repository, select, self, set, share, sharing, SMS, standard deviation, sum, url, XML, xpath
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XML Public Data Genericization XPath Tutorial
You might have gathered from our current blog posting thread that XML XPath usage can be a bit of an art form. As such, we’ve had a day of XPath tweaking, such that an XML XPath path like … Be … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, argument, arguments, bar chart, chance, child, collaboration, column chart, count, counts, data, data.gov, dropdown, email, form, genericization, Google Charts, hardcoding, histogram, Javascript, mathematics, mean, median, mode, navigation, number, odds, pie chart, powerball, probability, prompt, public data, public data repository, range, repository, select, self, set, share, sharing, SMS, standard deviation, sum, url, XML, xpath
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XML Public Data Genericization Sharing Tutorial
It can be some job to decouple hardcopy “particulars” of a web application “starting scenario” to “the ultimate genericization solution”, and, of course, often it is futile to try. But, further to yesterday’s Powerball Number Pick XML Genericization Tutorial start … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, argument, arguments, chance, collaboration, count, counts, data, data.gov, dropdown, email, form, genericization, Google Charts, hardcoding, histogram, Javascript, mathematics, mean, median, mode, navigation, number, odds, pie chart, powerball, probability, public data, public data repository, range, repository, select, set, share, sharing, SMS, standard deviation, sum, url, XML, xpath
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