Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Regional Text Google Chart Text Configurations Tutorial
- Regional Text Google Chart Data via Country Code Tutorial
- Regional Text Google Chart Iframe via Country Code Tutorial
- Regional Text Google Chart Map Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts on AlmaLinux Tutorial
- WordPress Link URL Remapping Tutorial
- Textarea Content Masking Pattern Genericization Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: object
Javascript Lazy Evaluation Game Involvement Tutorial
Yes, we’ve decided to involve the Lazy Evaluation and async and await and Promise and setTimeout Javascript logic of yesterday’s Javascript Lazy Evaluation Promise Tutorial into a Drag and Drop mathematics game for Small Integers from 1 to 9. Can … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, code, code syntax, eager, equation, evaluation, function, game, integer, Javascript, lazy, lazy evaluation, mathematical sentence, mathematics, object, programming, programming.tutorial, promise, promise object, sentence, setTimeout, syntax, timer, variable
Leave a comment
Javascript Lazy Evaluation Promise Tutorial
Working on yesterday’s Javascript Lazy Evaluation Follow Up Tutorial subject matter further today, we’d like to introduce a glossary of terms for beginners here … async function The async function declaration creates a binding of a new async function to … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, code, code syntax, eager, evaluation, function, Javascript, lazy, lazy evaluation, object, programming, programming.tutorial, promise, promise object, setTimeout, syntax, timer, variable
Leave a comment
Javascript Lazy Evaluation Follow Up Tutorial
Further to yesterday’s Javascript Lazy Evaluation Primer Tutorial‘s subject matter regarding Lazy Evaluations and Javascript async functions, we’ve stumbled upon another great resource, thanks, from which we can base, to develop a web application, we’re hoping. Within this “proof of … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, code, code syntax, eager, evaluation, function, Javascript, lazy, lazy evaluation, object, programming, programming.tutorial, promise, promise object, setTimeout, syntax, timer, variable
Leave a comment
Javascript Lazy Evaluation Primer Tutorial
Do you remember, with the presentation of … Promise Object Sleeping and Doing Primer Tutorial we talked about the Javascript Promise object? Well today, in that similar line of thinking, we wanted to touch on … Lazy Evaluation in Javascript … Continue reading
Posted in eLearning, Software, Tutorials
Tagged async, asynchronous, code, code syntax, eager, evaluation, function, Javascript, lazy, lazy evaluation, object, programming, programming.tutorial, promise, promise object, syntax, variable
Leave a comment
Experimental Drag and Drop Game Tutorial
It can be interesting turning a “concept” (or even a “proof of concept” web application) into an, on the side, “game” web application, and that way, learn what’s possible via user action. This is how we felt about yesterday’s Experimental … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged DOM, drag, drag and drop, drop, functionality, game, games, HTML, Javascript, methodology, nest, object, programming, table, tutorial, user interaction, webpage
Leave a comment
Experimental Drag and Drop Primer Tutorial
We’ve added the word experimental into today’s blog posting title, mainly because our first of two inspirational webpage sources (last modified on 23/02/2023) regarding somewhat alternative “Drag and Drop” functionalities told us, regarding the DataTransfer object informational “DataTransfer” webpage … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged DOM, drag, drag and drop, drop, functionality, HTML, Javascript, methodology, object, programming, tutorial, user interaction, webpage
Leave a comment
MAMP Timekeeping Web Application Visibility Tutorial
Today we’re on the road again, roadtesting the Page Visibility API in relation to the Quarter Hour Timer web application of MAMP Timekeeping Web Application Desktop Application Tutorial. It’s a great improvement on “window.focus()” ideas that are so flaky by … Continue reading →