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Tag Archives: onclick
Australian Geographical Quiz Scrolling Tutorial
We were a little gobsmacked revisiting the 2017 era Australian Geographical Quiz Context Tutorial quiz web application (and thanks to Australian Geographic website here) that looking through the code … arrrgggghhh … the string … .scroll … was missing. Why … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged API, area, Australian Geographic, context, document.body, embed, game, games, geographicals, geography, GIMP, HTML, IFRAME, image, Javascript, legend, map, mobilefish, mouse, onclick, programming, scroll, scrolling, scrollLeft, scrollTop, tutorial, video, YouTube
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WordPress Blog Thread Story Mobile Chapter Number Progress Events Tutorial
Make that … Mobile … to cater for mobile platform smaller widths we show a shorter “Table of Contents” display … Chapter … honing in on the idea of a Blog Posting equating to a “Story” book “Chapter” … Number … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, attribute, background, blog, book, border image, chapter, chronological, class, className, contents, context, data attribute, effect, emoji, getBoundingClientRect, global data attribute, Javascript, linear gradient, link, nickname, number, onclick, onmouseover, order, paper, PJP, post, posting, programming, progress, progress bar, querySelectorAll, reading, ring binder, scroll, scrolling, story, table of contents, theme, thread, tutorial, TwentyTen, TwentyTen theme, whitespace, Wordpress
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Image Element Dynamic Filter CSS Mobile Filter Tutorial
Huh?! Two uses of “filter” in the blog posting title? Can anyone, yes anyone, in the class explain? Yes, Henry … oh … you’ve forgotten … we might get back to you shortly … Anyone else? Over there, is it … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Photography, Tutorials
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Tagged canvas, collaboration, context, Context Menu, CSS, Did you know, DOM, dropdown, dynamic, email, filter, globalCompositeOperation, hash, hashtag, HTML, image, img, iOS, Javascript, mobile, onclick, photograph, programming, properties, property, right click, share, sharing, SMS, style, styling, tutorial, webpage
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Colour Coded Mobile Form With Onsubmit Captcha Tutorial
Yes, am sure lots of you could have told me about yesterday’s Colour Coded Form With Onsubmit Captcha Tutorial … But what about mobile? Well, it’s your turn to say … Told you so. It’s the scenario whereby there is … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged answer, button, canvas, captcha, click, colour, colour blindness, colour code, defer, disable, event, external Javascript, form, getImageData, Go, HTML, HTML5, human, image, img, inert, iOS, iPad, iPhone, Javascript, keyboard, logic, mondrian, navigation, onclick, onload, onsubmit, pixel, position, primary colours, programming, question, readonly, real person, script, security, submit, test, textbox, tool, tutorial, user, validation, webpage
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Colour Coded Form With Onsubmit Captcha Tutorial
We suspected there would be difficulties when, elaborating on yesterday’s Colour Coded Form Captcha Tutorial‘s start … dynamically adding Captcha Colour Code logic (via the use of external Javascript) to an HTML webpage form … which had no form onsubmit … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged answer, button, canvas, captcha, click, colour, colour blindness, colour code, defer, event, external Javascript, form, getImageData, HTML, HTML5, human, image, img, Javascript, logic, mondrian, navigation, onclick, onload, onsubmit, pixel, position, primary colours, programming, question, real person, script, security, submit, test, tool, tutorial, user, validation, webpage
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Colour Coded Form Captcha Tutorial
Are you human? This is not such a silly question, in the online world. There are ways to access software with no real human intervention among … legitimately usefully unintendedly maliciously … and if you design a web application looking … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged answer, button, canvas, captcha, click, colour, colour blindness, colour code, defer, event, external Javascript, form, getImageData, HTML, HTML5, human, image, img, Javascript, logic, mondrian, navigation, onclick, onload, onsubmit, pixel, position, primary colours, programming, question, real person, script, security, submit, test, tool, tutorial, user, validation, webpage
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Find Number Game Clues Tutorial
Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, user, word, word game
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Find Number Game Cloning Tutorial
Around here we seem to find more use, as far as cloning one web application into another goes, cloning a game into another form of that game, perhaps changing a single data concept or mode of use. Today’s cloning … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, programming, regional indicator, score, scoring, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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