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Tag Archives: onmouseover
Chess Game Correspondence Tutorial
Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, huddling, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Midway Scenario Layout Tutorial
We are always intrigued by those Chess “end game scenarios” that appear in the newspaper. We’re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Player Commentary Tutorial
We wanted to start thinking more of the players regarding our recent Chess Game Practice web application, further to yesterday’s Chess Game Practice Touchdown Tutorial. As such, regarding player names in games we really admire the … contenteditable=true … global … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Touchdown Tutorial
The “touchdown” referred to in our blog posting title (further to the work of yesterday’s Chess Game Practice Castling Tutorial) … is not a Gridiron score … but … the “touch” mobile platform event which is the “touch” equivalent to … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, communication, contain, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Castling Tutorial
Maybe in mathematics, in school, you discussed limits (and/or perhaps even “proof by contradiction” and/or “paradoxes”). You know, those fancy ways of saying if “such and such” you never finish the race, such as in “Achilles and the Tortoise” … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, communication, contain, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, personalization, photo, PHP, piece, placement, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Making of User Interactive Entry Dynamically Controlled Javascript Parameterization Tutorial
In yesterday’s User Interactive Entry Dynamically Controlled Javascript Parameterization Tutorial we constructed a “p” paragraph element as below, where hovering over “Nala” or “Luna” creates the relevant background image effect … It is, to us, a bit like our “hardcodings” … Continue reading →
Posted in eLearning, Event-Driven Programming, Software, Tutorials
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Tagged absolute URL, call, called, calling, child, Document Root, DOM, dynamic, external Javascript, function, hardcoding, head, Javascript, mixed content, number, Object Oriented Programming, onmouseover, OOP, override, parameter, parameterization, parent, programming, relative URL, script, setInterval, substitution, tool, tutorial, url, webpage
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Ffmpeg Shelling Peas Tutorial
Well, our wish to “shell peas” setting up more ffmpeg media options based on the excellent FFmpeg cheat sheet, thanks, today, had its ups and downs for speed of progress, but, yes, to have a solid “framework” to work within, … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged action, animation, Apache, append, audio, background, browse, browsing, button, command, command line, concat, concatenation, content, contenteditable, CSS, demux, demuxer, Did you know, dir, div, document, Document Root, documents, DOM, download, dropdown, emoji, event, exec, ffmpeg, file, file API, form, glob, hover, HTML, HTML5, IFRAME, ImageMagick, install, integration, intranet, Javascript, linear gradient, local web server, MAMP, marquee, media, movement, mux, oncontextmenu, onload, onmouseout, onmouseover, onsubmit, overlay, pandoc, pdfimages, PHP, pipe, programming, rotate, rotation, select, shell_exec, software integration, srt, srt file, subtitle, subtitles, swipe, swipe left, swipe right, text, text-align, textarea, title, track, tutorial, verb.command, video, video track, vtt, vtt file, Windows
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Chess Game Check Logic Tutorial
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading →