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Tag Archives: ontouchdown
Google Chart Image Chart Box Chart Tutorial
Today we offer new … Box Chart compound chart arrangements off the Google Charts Image Chart Bar Chart and Line Chart functionalties Google-O-Meter Chart guage … interfacings, onto the progress up to yesterday’s Google Chart Image Chart Colour Tutorial. As … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged angle, animated gif, annotation, attrribute selector, bar chart, border-radius, box chart, broadcast, candlestick chart, canvas, circle, colour, compound, compound chart, concept, context, CSS, data, degrees, Did you know, discrete, discrete click, div, dropdown, earworm, emoji, event, event.stopPropagation, GD, gesture, Google Charts, graph, graphical, graphical representation, graphics, GraphViz, GraphViz Chart, guage, GUI, hardcoding, HTML5, imageellipse, imagefilledellipse, ImageMagick, interface, label, line, line chart, linear gradient, loop, looping, macOS, mantissa, mathematics, meter, mobile, mouse, obsession, onclick, ontouchdown, ontouchstart, parameter, parameterization, peer to peer, PHP, pich, pie chart, placement, play, play button, popup, popup window, programming, rectangle, relationship, representation, retwaek, rubber band, rubber banding, scatter chart, scribble, scroll, scrolling, song, spread, statistics, stopPropagation, substitution, ternery, text, thumbnail, touch, touchdown, tutorial, tweak, user, value, venn chart, Venn diagram, video, web browser, window.open, window.opener, YouTube
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Google Chart Image Chart Colour Tutorial
Restricting you creatives to “inhouse annotations” of the “gray variety” might be seen as a bit boooorrrriiiinnnngggg! And so, onto the progress up to yesterday’s Google Chart Image Chart Rubber Banding Tutorial, today we’ve added a … colour picker … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged angle, animated gif, annotation, attrribute selector, bar chart, border-radius, broadcast, candlestick chart, canvas, circle, colour, concept, context, CSS, data, degrees, Did you know, discrete, discrete click, div, dropdown, earworm, emoji, event, event.stopPropagation, GD, gesture, Google Charts, graph, graphical, graphical representation, graphics, GraphViz, GraphViz Chart, GUI, hardcoding, HTML5, imageellipse, imagefilledellipse, ImageMagick, interface, label, line, line chart, linear gradient, loop, looping, macOS, mantissa, mathematics, mobile, mouse, obsession, onclick, ontouchdown, ontouchstart, parameter, parameterization, peer to peer, PHP, pich, pie chart, placement, play, play button, popup, popup window, programming, rectangle, relationship, representation, retwaek, rubber band, rubber banding, scatter chart, scribble, scroll, scrolling, song, spread, statistics, stopPropagation, substitution, ternery, text, thumbnail, touch, touchdown, tutorial, tweak, user, value, venn chart, Venn diagram, video, web browser, window.open, window.opener, YouTube
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Google Chart Image Chart Rubber Banding Tutorial
The Javascript clientside idea of “Rubber Banding” … Rubber banding is a popular technique of drawing geometric primitives such as line, polylines, rectangle, circle and ellipse on the computer screen. … really appeals to our “inner programmer” … damn! … … Continue reading →
Posted in eLearning, Event-Driven Programming, GUI, Tutorials
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Tagged animated gif, annotation, attrribute selector, bar chart, border-radius, broadcast, candlestick chart, canvas, circle, concept, context, CSS, data, Did you know, discrete, discrete click, div, dropdown, earworm, emoji, event, event.stopPropagation, GD, gesture, Google Charts, graph, graphical, graphical representation, graphics, GraphViz, GraphViz Chart, GUI, hardcoding, HTML5, imageellipse, imagefilledellipse, ImageMagick, interface, label, line, line chart, linear gradient, loop, looping, macOS, mantissa, mathematics, mobile, mouse, obsession, onclick, ontouchdown, ontouchstart, parameter, parameterization, peer to peer, PHP, pich, pie chart, placement, play, play button, popup, popup window, programming, rectangle, relationship, representation, retwaek, rubber band, rubber banding, scatter chart, scribble, scroll, scrolling, song, spread, statistics, stopPropagation, substitution, ternery, text, thumbnail, touch, touchdown, tutorial, tweak, user, value, venn chart, Venn diagram, video, web browser, window.open, window.opener, YouTube
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Chess and Draughts Game Styling Tutorial
Onto yesterday’s Draughts Game Logic Tutorial we progress with … mild styling makeovers for the Chess and Draughts Game looks … structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, CSS, data uri, data url, details, Did you know, dimensions, document, Document Root, DOM, draughts, ellipsis, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, line break, link, logic, mail server, mailto, message, mobile, move.moves, nowrap, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, reveal, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, style, styling, summary, temporary, toggle, touch, touchdown, tutorial, url, user experience, UX, web browser, web server, web share api, width, XMLHttpRequest
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Draughts Game Logic Tutorial
Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, draughts, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Check Logic Tutorial
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Correspondence Tutorial
Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, huddling, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Mak-yek Game Tutorial
Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading →