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Tag Archives: ontouchmove
YouTube API Caller Post Winding Up For Now Tutorial
You knew we were “winding you up” when we presented YouTube API Caller Winding Up For Now Tutorial, didn’t you?! It can’t be the total end of the story, right?! Yes, we found both … issues … and … improvements … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, array, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, error 414, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, Opera, order, overlay, PHP, platform, play, playlist, popup, programming, progress, recall, right click, share, software integration, sort, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, visibility, web browser, web inspector, whitespace, YouTube, YouTube API
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Co-ordinate Mercator Projection Mobile TimeZone DateTime Tutorial
We find lots of need to use the word … non-mobile … and perhaps you’re regular enough to have noticed?! Yes, of course there are quite of lot of differences between how a … non-mobile web browser webpage behaves … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged cursor, date, datetime, DOM, event, external Javascript, geojson, HTML, Javascript, map, Mercator, mercator projection, mobile, non-mobile, onmousemove, ontouchmove, PHP, programming, projection, time, timezone, title, tutorial
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YouTube API Caller Winding Up For Now Tutorial
We’re calling it quits after today regarding the YouTube media aspects to the Media Gallery web application yesterday’s YouTube API Caller Order and Completion Tutorial. We’ll be back, because we always find things, and come across, via others mostly (thanks), … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, Opera, order, overlay, PHP, platform, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, visibility, web browser, web inspector, whitespace, YouTube, YouTube API
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YouTube API Caller Order and Completion Tutorial
Up until yesterday’s YouTube API Caller Breadcrumb Navigation Tutorial a lot of the theme to … YouTube video presentation tended towards “the random” … fun for programmers and gamers alike (actually pretty essential for a lot of the work of … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, order, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Breadcrumb Navigation Tutorial
Further to yesterday’s YouTube API Caller Replaced Video Entry Tutorial we wanted to offer the “Radio Play” users of our Tabular Single Row Media Gallery web application the chance to use Breadcrumb style navigation aids regarding … << … navigate … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, breadcrumbs, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Replaced Video Entry Tutorial
In addition to the … user entry URL … and now … user entry data URI … optionally using local file browsing … … playlist amending tools available to users within yesterday’s YouTube API Caller Radio Play Phase Two Data … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Radio Play Phase Two Data URI PHP Tutorial
Further to yesterday’s YouTube API Caller Radio Play Obsession Looping Tutorial, and concerning … phase two data URI user media interactive textbox entries … we’d actually started down it’s road in our first pass of PHP work a couple of … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Radio Play Obsession Looping Tutorial
Yesterday’s YouTube API Caller Phase Two Console Warning Tutorial outlined why … “single song obsessional looping” … sits uneasily with … “set of song videos looping” … in Radio Play mode of use … with our recent Tabular Single Row … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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