Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Regional Text Google Chart Text Onclick Tutorial
- Regional Text Google Chart Text Tooltip Tutorial
- Regional Text Google Chart Text Configurations Tutorial
- Regional Text Google Chart Data via Country Code Tutorial
- Regional Text Google Chart Iframe via Country Code Tutorial
- Regional Text Google Chart Map Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts on AlmaLinux Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table text textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: order
Just Javascript Five Hundred Card Game Names Tutorial
Onto yesterday’s Just Javascript Five Hundred Card Game Rendering Timing Tutorial, being our web application is now dealing with collaboration and teams, wouldn’t it be good to provide a mechanism to turn those boring … Player 1,Player 2,Player 3,Player 4 … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, label, localStorage, logic, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Five Hundred Card Game Rendering Timing Tutorial
Every now and then, and usually involving the timing of a Javascript prompt or confirm or alert popup window, we are caught out by that tiny snippet of time it takes the web browser to complete a rendering task. If … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Five Hundred Card Game Continuous Scoring Tutorial
Up until yesterday’s Just Javascript Five Hundred Card Game Kitty Dropdown Tutorial any “500 card game” web application work was self contained within a single execution of a single web page. But with a 4 player 500 card game, it … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Five Hundred Card Game Kitty Dropdown Tutorial
As mentioned with yesterday’s Just Javascript Five Hundred Card Game Kitty Logic Tutorial, today is an aesthetics day regarding dropdown option colours (not so flexible) and emojis (a tiny bit better). Okay, so the card emojis have no inherent colour, … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Five Hundred Card Game Kitty Logic Tutorial
Adding to yesterday’s Just Javascript Five Hundred Card Game Remote Kitty Tutorial we’ve concluded … There’s got to be some logic to what Kitty does? … surely?! And so we want to see if there are some aesthetic improvements (and … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Five Hundred Card Game Remote Kitty Tutorial
On top of yesterday’s Just Javascript Five Hundred Card Game Kitty Setup Tutorial, today we’ve been concentrating on the scenario of remote email players and the winning bidder working the kitty. Then, it occurred to us during this, that where … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Five Hundred Card Game Kitty Setup Tutorial
Operation “Kitty Hawk” proceeds today on top of the bidding work of yesterday’s Just Javascript Five Hundred Card Game Bidding Tutorial. It’s just that … well … it’s a bit more involved and we only got to the Kitty bit, … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Five Hundred Card Game Bidding Tutorial
Moving on from yesterday’s Just Javascript Five Hundred Card Game Order Tutorial we start out on our “500 card game” bidding phase made up of … pitting the four players against each other for the highest bid in amongst … … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
|
Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, document.createElement, document.querySelectorAll, double click, drag, drag and drop, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, localStorage, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment