Tag Archives: orientation

Merging Photos via Gimp and iPhone Camera Superimpose Tutorial

Is there a word “doppelgänging” that conjures up the idea to “superimpose”? Well, even if there isn’t, today, that is what we are turning our attention to regarding moving on with our “Merging Photos” thread of blog postings last talked … Continue reading

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Merging Photos via Gimp and iPhone Camera Genericization Tutorial

Yesterday’s Merging Photos via Gimp and iPhone Camera Primer Tutorial underlying code looked very hardcoded. That is because our image onload event logics were not written in a parameter driven approach, and so the second image had to get code … Continue reading

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Merging Photos via Gimp and iPhone Camera Primer Tutorial

Mobile devices are great for the taking of photographs out and about. These mobile devices, such as the iPhone, have loads of Sharing options, and our most used method here is Mail (ie. email). Download the email attachments to your … Continue reading

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Simon Says Device Motion Orientation Game Primer Tutorial

Did you ever play “Simon Says” at school? Perhaps we should have asked, are you still playing “Simon Says” as an adult? It’s a game of trust where you do well by mimicing “Simon” and what they decide you should … Continue reading

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HTML5 Device Motion Events Game Tutorial

Yesterday we drew attention to the great HTML5 Device Orientation events when we presented HTML5 Device Orientation Events Game Tutorial as shown below. Related to those mobile device Device Orientation event possibilities are the Device Motion event possibilities to relate … Continue reading

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HTML5 Device Orientation Events Game Tutorial

Today we’ve written a web application suiting mobile devices, but probably not many laptops. That is because we are harnessing the power of the Device Orientation (today) and Device Motion (at a later date) events new to HTML5, and very … Continue reading

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HTML5 Canvas Map Clickaround Follow Up Tutorial

HTML5 brought in the incredibly useful “canvas” element, for the first time. Its existence opens up a whole new world of possibilities for web applications that are graphical by nature, as we saw yesterday with HTML5 Canvas Map Clickaround Primer … Continue reading

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HTML5 Canvas Map Clickaround Primer Tutorial

HTML5 brought in the incredibly useful “canvas” element, for the first time. Its existence opens up a whole new world of possibilities for web applications that are graphical by nature. With the canvas element’s drawImage() method you can draw more … Continue reading

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