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Tag Archives: PaintBrush
Gimp Favicon via Logo Primer Tutorial
The RJM Programming domain logo based thread of blog posts headed by Inkscape Vector Image Editor Watermark Tutorial was missing a consideration. To be clear, it’s been on our list of “to does” for quite some time now, nagging away … Continue reading →
Posted in eLearning, GIMP, Tutorials
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Tagged Apache, Document Root, domain, favicon, favicon.ico, FileZilla, GIMP, ico, icon, image, logo, Microsoft Windows icon, minimize, PaintBrush, pixel, Png, sftp, tab, tutorial, web browser, web server
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Paintbrush for Mac Layers Primer Tutorial
We’re not suggesting the image editor PaintBrush on a MacBook Pro can do fully what the image editor GIMP can do, as we show with Gimp Layers Primer Tutorial below, as far as working with image layers with PNG images … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged image, image editing, layer, Mac OS X, opacity, overlay, PaintBrush, Tutorials
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Video via Slide Images and Back Again via ffmpeg Primer Tutorial
Reading yesterday’s LibreOffice Spreadsheet via dBase Primer Tutorial you can’t say I didn’t warn you about my interest in ants (and bees)? Glad you asked? Did you know? the queen ant (often just one per ant colony) is not a … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged ants, attachment, command line, Did you know, download, email, ffmpeg, frame, Gmail, Homebrew, image, install, iPhone, Mac OS X, make, PaintBrush, slide, slideshow, Terminal, tutorial, video, Xcode, xcode command line
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Xcode Swift iOS Application End Game Assets Tutorial
Today’s work concerns what we like to call the “End Game” part of the creation or update of an iOS Mobile Application compiled on the Mac OS X Xcode IDE (Version 9.2 (9C40b)). With our “End Game” thoughts we are … Continue reading →
Posted in eLearning, iOS, Tutorials, Xcode
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Tagged App Store, Apple, assets, configuration, deployment, end game, image, Image Assets, iOS, iPad, iPhone, Mac OS X, mindfulness, mobile application, PaintBrush, programming, project, tutorial, Xcode
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Rainbow Games Background Image Mobile Tutorial
Yesterday’s Rainbow Games Background Image Tutorial set up the idea of background imagery to our Rainbow Games racing web pages, but, on testing this on iPad, found that it was too resource hungry for as good a response as for … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged abstraction, background, background image, background-position, background-repeat, cellpadding, cellspacing, column, CSS, database, DOM, emoji, eval, file_get_contents, float, genericization, GIMP, HTML, HTML entities, image, induction, iPad, Javascript, linear gradient, mobile, newspaper, onion, opacity, overlay, PaintBrush, permalink, permalinks, PHP, programming, scroll, table, tutorial, typesetting
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Rainbow Games Background Image Tutorial
If you are a regular at this blog, you will know that we are exploring “in depth” the implications of discovering what the “Did you Know?” section of the recent Column Intelligence Primer Tutorial told us about how you can … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged abstraction, background, background image, background-position, background-repeat, cellpadding, cellspacing, column, CSS, database, DOM, emoji, eval, file_get_contents, float, genericization, GIMP, HTML, HTML entities, image, induction, Javascript, linear gradient, newspaper, onion, opacity, overlay, PaintBrush, permalink, permalinks, PHP, programming, scroll, table, tutorial, typesetting
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Travel Collage Quiz Game Primer Tutorial
We use quite a few of the principles similar to those used in the previous Body Systems Quiz Game Primer Tutorial today as we create a “Travel Collage Quiz Game” thanking the Sydney Morning Herald 12th August 2017 travel section … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, bookmarklet, calculator, cell, CSS, debug, event, grid, HTML, image, Javascript, onclick, onload, overlay, PaintBrush, programming, table, travel, tutorial
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Nostalgia Game External Javascript Iframe CSS Rules Saved Tutorial
Today we want to augment … our findings from yesterday’s proof of concept web application at CSS Style Javascript DOM Override Onload Primer Tutorial the sanity check of this useful link confirming the difficulty to dynamically create new CSS Rules, … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, CSS Rule, external Javascript, file, game, games, getBoundingClientRect, GIMP, Google, head, HTML, IFRAME, image, iPhone, Javascript, Mac OS X, Macbook Pro, media, nostalgia, onerror, onload, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, stylesheet, tutorial, user experience, UX, video, YouTube, YouTube API
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