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Tag Archives: paste
Linux Chaining Commands on Command Line Primer Tutorial
With the RJM Programming domain we are regularly dealing with a Linux (CentOS) web server operating system and its associated command line we access via ssh command (usually from our macOS Terminal application command) … ssh -p 22 [username]@[RJM Programming … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged Access, buffer, CentOS, chain, chaining, command, command line, commands, copy, crontab, curl, delimiter, exit, history, interactive, Korn, korn shell, Linux, macOS, operating system, paste, procedure, scheduled, script, ssh, Terminal, type ahead, type ahead buffer, VMS, web server
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CentOS Web Server cPanel Apache Status Tutorial
Our RJM Programming Linux CentOS Web Server cPanel Apache web server’s suite of software has a very useful report called Apache Status. We use it a bit like another Linux user without this report might use … ps -ef … … Continue reading →
Posted in Database, eLearning, Operating System, Tutorials
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Tagged add post, address bar, Adobe, Apache, apache status, backend, blog, blog post, blog posting, browse, buffer, category, CentOS, codex, connection, copy, cPanel, curl, custom fields, database, dropdown, emoji, error, file_get_contents, frontend, hanging, HTML, html validator, issue, lightbulb, link, Linux, local web server, macOS, MAMP, MySql, operating system, paste, PHP, phpMyAdmin, post, problem, process, programming, ps, report, select, single.php, SQL, status, symptom, tag, textarea, top, troubleshoot, troubleshooting, tutorial, TwentyTen, TwentyTen theme, url, validator, web browser, web server, webpage, Wordpress
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Relative Image URL Data URI Relationship Primer Tutorial
Yesterday’s Notes PDF Email Attachments Primer Tutorial, “under the hood”, had an interesting piece of HTML regarding that “snippety” mid-posting image (shortened regarding that image’s data URI) … <!–img src=’http://www.rjmprogramming.com.au/Mac/iPhone/bitof.jpg’></img–> <img src=[data URI of image]></img> … which reads, to me, … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged blog, blog posting, copy, data uri, data url, element, HTML, image, image URL, img, inode, Javascript, MySql, paste, popup, posting, programming, relative URL, select all, textarea, tutorial, url, window.open, Wordpress
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Dots and Boxes Game Parameterization Tutorial
We quite like … substitutional approaches to coding interpretive approaches to coding take a hardcoded string and either … parameterize it repurpose it … and with the “Dots and Boxes Game” web application of yesterday’s Dots and Boxes Game Primer … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, device width, dimension, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, hardcode, hardcoding, highlight, hover, HTML, image, instance, interpretive, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, parameter, parameterization, paste, player, players, position, programming, say, score, select, selection, selection api, size, sizing, spread, spreading, status, style, styling, substitution, substitutional, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Dots and Boxes Game Primer Tutorial
Today, do you fancy … Morphing a clone … or should that be … Cloning a morph … onto yesterday’s SOS Game Primer Tutorial with our new “Dots and Boxes” game? Yes, that’s it for us today, simply because the … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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SOS Game Primer Tutorial
Even though it took too long to get to yesterday’s Word Find Game Viewport Tutorial‘s Word Find Game’s level of satisfaction, for us, it was always going to be worth it, because when you overengineer it can mean cloning off … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Viewport Tutorial
Do you remember the last time at this blog that we simulated the Android “toast” mobile app temporary message box with Ants Up a Wall Game Toast Tutorial? It forms part of our solution regarding … mobile device use … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Aesthetics Tutorial
CSS styling keeps getting better for webpages, with extended functionality, as proven when CSS3 came to being. Two styling features we find quite impactive are … CSS animation … and … CSS linear gradients … we use, respectively, regarding … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
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Tagged aesthetics, animation, background, background image, border, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, game, games, glow, highlight, HTML, image, Javascript, keyframes, linear gradient, Mac OS X, macOS, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, programming, say, select, selection, selection api, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, tutorial, underlay.opacity, webpage, word, word game, z-index
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