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Tag Archives: proof of concept
Circular Text or Emojis Analogue Clock Tutorial
Often a good way to proceed to challenge genericity issues with a web application you think has potential to be more than it appears is to make it be the missing piece to another web application and interface to it. … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ascii, border-radius, charCodeAt, circle, DOM, emoji, HTML, IFRAME, integration, interface, Javascript, programming, proof of concept, String.fromCodePoint, text, tutorial
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Circular Text or Emojis Primer Tutorial
We’ve got a “proof of concept” tutorial for you today, because we got put onto an idea for something by How to Make Circular/Curved Text with JavaScript, thanks. We wanted to extend the logic of that … ascii codes (of … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ascii, charCodeAt, circle, DOM, emoji, HTML, Javascript, programming, proof of concept, String.fromCodePoint, text, tutorial
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HTML Square Horizontal Rule Tracing Propogation Tutorial
Yesterday’s HTML Square Horizontal Rule Tracing Game Tutorial continued on with the … HTML hr and div elements made up to be … lines vertices … only needing the underlying … table cell elements as graphical position markers only (made … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, Bezier curves, cell, CSS, DOM, event, game, getBoundingClientRect, graphics, grid, hash, hashtag, horizontal rule, HTML, Javascript, line, location.hash, match, programming, proof of concept, propogation, rotate, square, table, transform, translate, tutorial
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HTML Square Horizontal Rule Tracing Game Tutorial
The first application of the (online web application) line drawing we started with yesterday’s HTML Square Horizontal Rule Tracing Primer Tutorial is today’s online (web application) game version of some of the excellent puzzles in the book “Chinese Brain Twisters” … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, CSS, game, graphics, grid, horizontal rule, HTML, Javascript, line, match, programming, proof of concept, rotate, square, transform, translate, tutorial
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HTML Square Horizontal Rule Tracing Primer Tutorial
One sad thing about today’s blog posting title is it gives the game away. We’re tackling a proof of concept web application for a future venture. We want to be able to draw a grid of lines (or you could … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged CSS, graphics, grid, horizontal rule, HTML, Javascript, line, match, programming, proof of concept, rotate, square, transform, translate, tutorial
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Trip Mobile Device Usage Planning Tutorial
As we said from the get go in our trip mobile device usage thread of tutorials at Trip Mobile Device Usage Primer Tutorial way below … we prefer to use the iPad for the trip planning, sometimes the Android is … Continue reading
Posted in eLearning, Trips, Tutorials
Tagged Android, clock, GIMP, Google, Google Maps, hardcopy, hardware, Hewlett Packard Deskjet 2050 J510, IFRAME, image, iOS, iPad, location services, map, mobile, mobile application, mobile phone, mobilefish, photograph, photography, photos, printer, proof of concept, Scanner, screen capture, screenshot, search engine, trip, tutorial, web browser
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