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Tag Archives: resize
HTML5 Canvas Map Clickaround Onresize Tutorial
Yesterday we came back after quite some time in the (PHP) server world to some client (Javascript and HTML) work, and today, after yesterday’s HTML5 Canvas Map Clickaround Overlay Tutorial as shown below, we tackle a client Javascript event, the … Continue reading
Posted in eLearning, Event-Driven Programming, GUI, Tutorials
Tagged canvas, document.write, DOM, event, event-driven, HTML, HTML5, IFRAME, innerHTML, Javascript, onresize, popup, popup window, programming, resize, setTimeout, tutorial, window.open
11 Comments
Xcode Swift iOS Application End Game Follow Up Tutorial
Lots of us hope to learn something new each day?! Overnight, was expecting the “Make Your Own Charts” iOS mobile application to go through to the Apple App Store for sale, and it didn’t, so, having read an email saying … Continue reading
Posted in eLearning, iOS, Tutorials, Xcode
Tagged AirServer, Apple, Apple Store, application, end game, ffmpeg, Firefox, HTML, IDE, iOS, iPad, iTunes, iTunes Connect, Javascript, Linux, Mac, Mac Terminal, Macbook Pro, middle game, mobile, mobile app, PHP, programming, resize, Safari, SDLC, start game, Swift, Terminal, tutorial, UIWebView, USB, user agent, user experience, UX, web browser, Xcode
13 Comments
Xcode Swift iOS Application End Game Primer Tutorial
The iOS app “quest” continuing on from yesterday’s “middle game” Xcode Swift Resizable UIWebview Primer Tutorial as shown below enters the “end game” today, on a MacBook Pro laptop, using the Xcode IDE (plus the ubiquitous white USB lead and … Continue reading
Posted in eLearning, iOS, Software, Tutorials, Xcode
Tagged AirServer, Apple, Apple Store, application, end game, ffmpeg, Firefox, HTML, IDE, iOS, iPad, iTunes, iTunes Connect, Javascript, Linux, Mac, Mac Terminal, Macbook Pro, middle game, mobile, mobile app, PHP, programming, resize, Safari, start game, Swift, Terminal, tutorial, UIWebView, USB, user agent, user experince, UX, web browser, Xcode
46 Comments