Tag Archives: rule

Mak-yek Game Tutorial
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Adding to the recent Chess and Draughts Game Styling Tutorial we add โ€ฆ a Mak-yek Game (as proposed today) โ€ฆ has more in common with โ€ฆ a Chess Game โ€ฆ in the sense that the โ€ฆ playing board is the โ€ฆ Continue reading โ†’

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Chess and Draughts Game Styling Tutorial
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Onto yesterdayโ€™s Draughts Game Logic Tutorial we progress with โ€ฆ mild styling makeovers for the Chess and Draughts Game looks โ€ฆ structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, โ€ฆ Continue reading โ†’

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Draughts Game Logic Tutorial
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Is โ€œmutipurposing codeโ€ overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? Weโ€™ll leave that topic โ€ฆ Continue reading โ†’

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Chess Game Check Logic Tutorial
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Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle โ€ฆ Chess check logic โ€ฆ regarding โ€ฆ castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has โ€ฆ Continue reading โ†’

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Chess Game Correspondence Tutorial
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Yesterdayโ€™s Chess Game Midway Scenario Layout Tutorial โ€œMidway Layout Scenarioโ€ for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at โ€ฆ Continue reading โ†’

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Chess Game Midway Scenario Layout Tutorial
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We are always intrigued by those Chess โ€œend game scenariosโ€ that appear in the newspaper. Weโ€™re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those โ€ฆ Continue reading โ†’

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Chess Game Practice Player Commentary Tutorial
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We wanted to start thinking more of the players regarding our recent Chess Game Practice web application, further to yesterdayโ€™s Chess Game Practice Touchdown Tutorial. As such, regarding player names in games we really admire the โ€ฆ contenteditable=true โ€ฆ global โ€ฆ Continue reading โ†’

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Chess Game Practice Touchdown Tutorial
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The โ€œtouchdownโ€ referred to in our blog posting title (further to the work of yesterdayโ€™s Chess Game Practice Castling Tutorial) โ€ฆ is not a Gridiron score โ€ฆ but โ€ฆ the โ€œtouchโ€ mobile platform event which is the โ€œtouchโ€ equivalent to โ€ฆ Continue reading โ†’

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment