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Tag Archives: rule
Chess and Draughts Game Styling Tutorial 
Onto yesterdayโs Draughts Game Logic Tutorial we progress with โฆ mild styling makeovers for the Chess and Draughts Game looks โฆ structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, CSS, data uri, data url, details, Did you know, dimensions, document, Document Root, DOM, draughts, ellipsis, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, line break, link, logic, mail server, mailto, message, mobile, move.moves, nowrap, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, reveal, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, style, styling, summary, temporary, toggle, touch, touchdown, tutorial, url, user experience, UX, web browser, web server, web share api, width, XMLHttpRequest
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Draughts Game Logic Tutorial 
Is โmutipurposing codeโ overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? Weโll leave that topic โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, draughts, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Check Logic Tutorial 
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle โฆ Chess check logic โฆ regarding โฆ castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Correspondence Tutorial 
Yesterdayโs Chess Game Midway Scenario Layout Tutorial โMidway Layout Scenarioโ for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, huddling, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Midway Scenario Layout Tutorial 
We are always intrigued by those Chess โend game scenariosโ that appear in the newspaper. Weโre guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Player Commentary Tutorial 
We wanted to start thinking more of the players regarding our recent Chess Game Practice web application, further to yesterdayโs Chess Game Practice Touchdown Tutorial. As such, regarding player names in games we really admire the โฆ contenteditable=true โฆ global โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Touchdown Tutorial 
The โtouchdownโ referred to in our blog posting title (further to the work of yesterdayโs Chess Game Practice Castling Tutorial) โฆ is not a Gridiron score โฆ but โฆ the โtouchโ mobile platform event which is the โtouchโ equivalent to โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, communication, contain, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Mak-yek Game Tutorial


โ 
Adding to the recent Chess and Draughts Game Styling Tutorial we add โฆ a Mak-yek Game (as proposed today) โฆ has more in common with โฆ a Chess Game โฆ in the sense that the โฆ playing board is the โฆ Continue reading โ