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Tag Archives: select
Javascript Lazy Evaluation Game Scroll Into View Tutorial
Within the changes involved in the recent Javascript Lazy Evaluation In the Hour Game Daylight Saving Tutorial you may have seen the change … if (window.self !== window.top) { answer=answer; } else { document.getElementById(‘source’).scrollIntoView(); } What is the motivation for … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged async, asynchronous, background, capital, capital city, client pre-emptive iframe, clue, code, code syntax, colour, colour code, context, country, country code, day of week, daylight saving, dropdown, eager, emoji, emoji flag, equation, evaluation, fixed, flag, function, game, geo chart, geography, gmt, Google chart, hint, hover, IFRAME, image, integer, intl, ISO, iso 639-2, Javascript, lazy, lazy evaluation, link, map, map chart, mathematical sentence, mathematics, now, object, offset, onload, onmouseover, PATH, popup, position, programming, programming.tutorial, promise, promise object, reveal, scale, scrollIntoView, select, sentence, setTimeout, stop press, SVG, svg path, syntax, time, timer, timezone, utl, variable, when, where, Wikipedia, window.open, world
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Event Calendar PHP Tutorial
Let’s face it. Serverside PHP is just great! It opens up so many opportunities regarding data in your web applications. As such, onto yesterday’s Event Calendar New Window Tutorial logic we now have a … Record to Remember … form … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged bold, bookmark, calendar, colour, data, date, day, day of week, dropdown, event, file_get_contents, HTML, Javascript, MAMP, month, PHP, placeholder, programming, select, span, stop press, style, styling, table, text shadow, title, tutorial, user experience, UX, window
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Event Calendar New Window Tutorial
Onto yesterday’s Event Calendar Remembered Tutorial‘s “Mystery Dilemma” … But, there’s an inherent weakness with the design, we’ll go into more into the future. … well … it’s a perennial for us, regarding how if you stick with clientside thinking, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged bold, bookmark, calendar, colour, date, day, day of week, dropdown, event, HTML, Javascript, month, placeholder, programming, select, span, stop press, style, styling, table, text shadow, title, tutorial, user experience, UX, window
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Event Calendar Remembered Tutorial
We were inspired by an Event Calendar pamplette we saw the other day … … to write a new “proof of concept” Events in Month web application, whose content can be recalled via the web browser’s Bookmark methodologies. We liked … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged bookmark, calendar, date, day, day of week, dropdown, event, HTML, Javascript, month, programming, programming.tutorial, select, span, stop press, table
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Image Filter Display Tutorial
We’re glad today’s “Image Filter Display Tutorial” blog posting title is shorter than yesterday’s “Animated GIF Duration Calculation Filter Browsing Tutorial” because the main task today was … to take all our “proof of concept” web applications and distil them … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged animated gif, browse, browsing, button, client, clientdide, contenteditable, CSS, Did you know, dropdown, duration, file API, filter, HTML, Javascript, onmousedown, ontouchdown, option, PHP, programming, programming.tutorial, promise, proof, proof of concept, select, style, styling
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Ants Up a Wall Game Top Border Tutorial
Today’s aim, onto yesterday’s Ants Up a Wall Game Background Tutorial, entailed … … among anything else we achieve, in amongst that, place a slim “platform” up the top of the wall, to place the food, and distinctly separate any … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged ants, attribute, background, background image, background-size, body, border, border image, border top, colour, CSS, data attribute, Digital Colour Meter, document.body, DOM, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, opacity, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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Ants Up a Wall Game Background Tutorial
Further to yesterday’s Ants Up a Wall Game Genericization Tutorial we wanted to point out, regarding many online games, how important backgrounds are. We’ve got seven featured emoji animals now with our “genericization drive”, as it stands today, and each … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged ants, attribute, background, background image, background-size, body, CSS, data attribute, document.body, DOM, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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