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Tag Archives: setInterval
Chess Game Midway Scenario Layout Tutorial
We are always intrigued by those Chess “end game scenarios” that appear in the newspaper. We’re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Player Commentary Tutorial
We wanted to start thinking more of the players regarding our recent Chess Game Practice web application, further to yesterday’s Chess Game Practice Touchdown Tutorial. As such, regarding player names in games we really admire the … contenteditable=true … global … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Touchdown Tutorial
The “touchdown” referred to in our blog posting title (further to the work of yesterday’s Chess Game Practice Castling Tutorial) … is not a Gridiron score … but … the “touch” mobile platform event which is the “touch” equivalent to … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, communication, contain, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Castling Tutorial
Maybe in mathematics, in school, you discussed limits (and/or perhaps even “proof by contradiction” and/or “paradoxes”). You know, those fancy ways of saying if “such and such” you never finish the race, such as in “Achilles and the Tortoise” … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, communication, contain, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, personalization, photo, PHP, piece, placement, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Making of User Interactive Entry Dynamically Controlled Javascript Parameterization Tutorial
In yesterday’s User Interactive Entry Dynamically Controlled Javascript Parameterization Tutorial we constructed a “p” paragraph element as below, where hovering over “Nala” or “Luna” creates the relevant background image effect … It is, to us, a bit like our “hardcodings” … Continue reading →
Posted in eLearning, Event-Driven Programming, Software, Tutorials
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Tagged absolute URL, call, called, calling, child, Document Root, DOM, dynamic, external Javascript, function, hardcoding, head, Javascript, mixed content, number, Object Oriented Programming, onmouseover, OOP, override, parameter, parameterization, parent, programming, relative URL, script, setInterval, substitution, tool, tutorial, url, webpage
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YouTube Music Video External Javascript Drag Genericization Tutorial
Onto yesterday’s YouTube Music Video External Javascript More Genericization Tutorial‘s progress, today, we’ve … added recent GET argument functionalities … Mr Smith Goes To Washington … and, today, our newly compiled … Slow Classical Movements Movie Soundtracks … into the … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged ABC 702, API, arguments, array, buffer, buffering, comma separated list, CSS, cue, data, Disco, document.URL, DOM, drag, dropdown, dynamic, email, event, external Javascript, function, gernericization, get, hardcoding, HTML, IFRAME, Javascript, local web server, mailto, member, method, mobile, Object Oriented Programming, oncontextmenu, ondblclick, onerror, onmousemove, OOP, parent, pause, peer, peer to peer, placeholder, play, playlist, programming, programming.tutorial, select, setInterval, setTimeout, span, stop press, style, styling, testing, text shadow, textbox, the wrecking crew, time, timer, twin, typeof, url, video, Wikipedia, Yacht Rock, YouTube, YouTube API
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YouTube Music Video External Javascript More Genericization Tutorial
Yesterday’s YouTube Music Video External Javascript Genericization Tutorial started our external Javascript genericizations with our Peer to Peer YouTube Web Application. Some may find it irritating, but we even use code like … if (document.getElementById(‘sshuffle’)) { var ssos=document.getElementById(‘sshuffle’).innerHTML.split(‘</option>’); console.log(‘sshuffle option … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged ABC 702, API, arguments, array, buffer, buffering, comma separated list, CSS, cue, data, Disco, document.URL, DOM, dropdown, dynamic, email, event, external Javascript, function, gernericization, get, hardcoding, HTML, IFRAME, Javascript, local web server, mailto, member, method, mobile, Object Oriented Programming, oncontextmenu, ondblclick, onerror, OOP, parent, pause, peer, peer to peer, placeholder, play, playlist, programming, programming.tutorial, select, setInterval, setTimeout, span, stop press, style, styling, testing, textbox, the wrecking crew, time, timer, twin, typeof, url, video, Wikipedia, Yacht Rock, YouTube, YouTube API
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Chess Game Correspondence Tutorial
Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading →