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Tag Archives: setTimeout
Dynamic Javascript Tic Tac Toe Game Tutorial
Yesterday’s Dynamic Javascript and the YouTube Embedded API Tutorial got us thinking about dynamic Javascript, and today we put that concept through its paces by writing another incarnation of the Tic Tac Toe (or Noughts and Crosses) game we’ve written … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged createElement, DOM, dynamic, eval, game, games, HTML, Javascript, load, programming, script, setTimeout, tutorial, webpage
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Five Hundred Card Game Flow Tutorial
Sometimes web applications need that “modal” quality that the Javascript popup boxes, specifically our use of the window.alert([information]) Javascript popup window for the Five Hundred Card Game. The reason is that given the Javascript client side’s lack of a true … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged alert, cards, class, CSS, data member, delay, dialog, div, draw poker, dropdown, eval, game, games, HTML, instanceof, Javascript, method, modal, object.object oriented programming, OOP, pontoon, popup, programming, select, setTimeout, synergy, table, tutorial
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English Phrase Creation Game Primer Tutorial
There’s one last Linux and Mac OS X dictionary files concept to augment what we left off yesterday with English Phrase Guessing Game Primer Tutorial. It concerns the dictionary file … /usr/share/dict/connectives … which contains a list of those very … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged awk, contenteditable, cursor, dictionary, div, dropdown, English, ESL, focus, game, games, HTML, IFRAME, Javascript, Linux, Mac OS X, onblur, onclick, PHP, phrase, programming, select, setTimeout, tutorial, word, word game
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English Phrase Guessing Game Primer Tutorial
Following on from yesterday’s First Name Guessing Game for Two Primer Tutorial exploring more regarding Linux and Mac OS X dictionary file arrangements we want to tell you about another such resource available to you in the form of the … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged awk, contenteditable, dictionary, div, English, ESL, focus, game, games, HTML, IFRAME, Javascript, Linux, Mac OS X, onblur, onclick, PHP, phrase, programming, setTimeout, tutorial, word, word game
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Run for It Dice Game Primer Tutorial
We hope that you can see by reading the rules of the Dice Game … “Run for It” Dice Game … compared to (yesterday’s inspirational) … “Three or More” Dice Game … you can see our thought patterns in thinking … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, clone, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, setTimeout, synergy, tutorial
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Three or More Dice Game Primer Tutorial
Yesterday’s Knockout Dice Game Primer Tutorial involved a Dice Game for 2 or more players like today’s “Three or More Dice Game”, and that was enough of a synergy to start with that code of yesterday to create today’s game. … Continue reading
Posted in eLearning, Games, Not Categorised, Tutorials
Tagged array, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, setTimeout, tutorial
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