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Tag Archives: SMS
Colouring In Drag and Drop Mobile Tutorial
Yesterday’s Colouring In Drag and Drop Sharing Tutorial sharing and collaboration code for our latest Colouring In web application was tested on our MacBook Air laptop only. As you can imagine, that can mean that code working there is not … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged border, cell, collaboration, column, Did you know, dimensions, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, game, games, genericize, grid, guess, hashtag, hashtagging, height, html entity, Javascript, location.hash, mailto, mobile, navigation, nickname, number, ondragover, palette, PHP, pixel, programming, proof of concept, proportional, row, share, sharing, SMS, stop press, table, table cell, television, tutorial, units, value add, width
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Colouring In Drag and Drop Sharing Tutorial
We’re hoping yesterday’s Colouring In Drag and Drop Settings Tutorial new Colouring In web application is seen as a creative’s tool. As such, you’re going to want to share and collaborate … some of you, that is?! You’re going to … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged border, cell, collaboration, column, Did you know, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, game, games, genericize, grid, guess, hashtag, hashtagging, html entity, Javascript, location.hash, mailto, navigation, nickname, number, ondragover, palette, PHP, pixel, programming, proof of concept, share, sharing, SMS, stop press, table, table cell, television, tutorial, value add
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Find Number Game Clues Tutorial
Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, user, word, word game
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Find Number Game Cloning Tutorial
Around here we seem to find more use, as far as cloning one web application into another goes, cloning a game into another form of that game, perhaps changing a single data concept or mode of use. Today’s cloning … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, programming, regional indicator, score, scoring, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Canvas Sharing via Email Hashtagging Mobile Tutorial
On mobile platforms, quite rightly, be wary of “programmed only click logic”. Along with controlling media playing, this mobile platform idea of needing a real user click to perform some Javascript logic, may be a reason something you have works … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged annotate, annotating, annotation, canvas, collaboration, communication, conduit, digital signature, discrete click, drawImage, email, external Javascript, graphics, hashtag, hashtagging, HTML, image, Javascript, mailto, mobile, PHP, programming, scribble, share, sharing, signature, SMS, target, toDataURL, tutorial, url
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Find English Word Game Collaboration Tutorial
Collaboration, regarding games, is synonymous with “level playing field”, and that is a principle upheld with today’s introduction of sharing and collaboration functionality into our Find the Word game, and further to yesterday’s Find English Mobile Clicked Word Ends Game … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Event Calendar Collaboration Textarea Highlight Linking Tutorial
For the first time we can remember, with our Events in Month web application of yesterday’s Event Calendar Collaboration Remembering Recipient Tutorial … we’re channelling how in emails “word strings” starting with “http” become links … and so … in … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, highlight, highlighting, HTML, IP address, Javascript, label, linear gradient, link, localStorage, mailto, MAMP, month, onblur, PHP, placeholder, popup, popup window, programming, recipient, select, selector, sharing, SMS, span, stop press, style, styling, table, text, text shadow, textarea, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email, window.localStorage, word
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Event Calendar Collaboration Remembering Recipient Tutorial
When doing our inhouse testing for Event Calendar Collaboration Tutorial the other day, it got us “peeved”, shall we say. We wanted a mechanism, with those “a” link “mailto:” emailing arrangements, of not having to fill out the email address … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, HTML, IP address, Javascript, label, linear gradient, link, localStorage, mailto, MAMP, month, onblur, PHP, placeholder, programming, recipient, select, selector, sharing, SMS, span, stop press, style, styling, table, text shadow, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email, window.localStorage
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