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Tag Archives: sort
Text to Emoji Short Code Translation Textarea Rotation Tutorial
When you look around you at advertisements and signage you may see lots of ways to represent text, and here we include emojis in that thinking. And that is another reason we think emojis are useful. For we graphically challenged, … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, artificial intelligence, eLearning, email, email attachment, emoji, emoji short code, emojipedia, English, Event-Driven Programming, HTML, IFRAME, inline html email, Javascript, length, link, PHP, phrase, reverse, rotation, share, sharing, SMS, sort, substitution, text, textarea, Tutorials and tagged attachment
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Text to Emoji Short Code Translation Textarea Sharing Tutorial
The work of yesterday’s Short Code Personalized Emoji in Sector Game Tutorial had more implications than just for the game web application of the “discovery time” … If you are a programmer dealing with emojis all the time, and therefore … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, artificial intelligence, eLearning, email, email attachment, emoji, emoji short code, emojipedia, English, Event-Driven Programming, HTML, IFRAME, inline html email, Javascript, length, link, PHP, phrase, reverse, share, sharing, SMS, sort, substitution, text, textarea, Tutorials and tagged attachment
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Text to Emoji Translation Textarea Sharing Tutorial
The recent Text to Emoji Translation Textarea PHP Sort Tutorial got to “selfish point status”. Huh?! Well, that is the status with a web application that “creates” or “converts” or can be thought of as “useful” or being a “tool” … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged attachment, email, email attachment, emoji, emojipedia, HTML, IFRAME, inline html email, Javascript, length, link, PHP, reverse, share, sharing, SMS, sort, substitution, text, textarea
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Text to Emoji Translation Textarea PHP Sort Tutorial
You can definitely benefit, as a programmer, with a sceptical outlook. The way we developed the recent Text to Emoji Translation Textarea Tutorial‘s web application was a case in point. It felt too simplistic by half, and so it panned … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged emoji, emojipedia, HTML, IFRAME, Javascript, length, PHP, reverse, sort, substitution, text, textarea
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Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Say My Memory ISO 639-3 PHP JSON Tutorial
Afficianardos of server side languages such as PHP are bound to tell you a few things … PHP is great at making Javascript look smarter than it is, as it can feed Javascript information ahead of it in the “production … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →