Tag Archives: style

Emoji Borders and Backgrounds CSS Styling Tutorial

It was some time ago now that we said … … via a new β€œtext” argument arranged for the PHP and in readiness for some more aesthetic improvements in the display side of things with our emoji borders and backgrounds … Continue reading

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Flex Box CSS Primer Tutorial

To use percentage (%) units in CSS in a web application can be a conduit towards Responsive Web Design goals you have. But have you considered the “Flex Box” as another approach? CSS3 flexible Box, or flexbox is a new … Continue reading

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Sprite Background Menu Navigation Javascript Tutorial

Yesterday’s Sprite Background Menu Navigation Primer Tutorial set the scenario for today’s work, that we are often looking for. You see, we’re trying to help beginners to web application creation here, by and large, and there is no better topic … Continue reading

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Sprite Background Menu Navigation Primer Tutorial

There are a lot of ways to design and code for a menu used for navigation in a webpage. We happened to be reading CSS Sprites, and where it said … CSS sprites technique is a way to reduce the … Continue reading

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Text to Emoji Preview Tutorial

Yesterday’s HTML Editor HTML Preview Tutorial set us to thinking that its “Preview” of “future display” could also work well with our Text to Emoji Short Code Translation Textarea Flip Flop Tutorial‘s “Text to Emoji” web application. Within … yesterday’s … Continue reading

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HTML Editor HTML Preview Tutorial

Onto the recent HTML Editor HTML Tag List Tutorial HTML tag list dropdown improvements, today’s work offers an optional HTML preview as the user tabs out of the textarea “HTML collector” via new textarea “onchange” event Javascript DOM logic, as … Continue reading

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Ants Up a Wall Game Toast Tutorial

Further to Ants Up a Wall Game Fixed Tutorial recent progress with our “Ants Up a Wall” game we have a single word … “Toast” … as a means of describing an alternative arrangement to have at the end of … Continue reading

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Ants Up a Wall Game Fixed Tutorial

It’s often hard, with web application games, to know how much “randomosity” is good. Too little, and little interest, but too much and the game might become scatter-brained, and thereby less interesting at the other end of the spectrum. Do … Continue reading

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