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Gimp Guillotine Image File Browse Animated GIF Tutorial
Onto yesterday’s Gimp Guillotine Image File Browse Media Tutorial media functionality additions of … slideshow, PDF, video (maybe) … today we wanted to add … animated GIF … into the mix. Considering our changed gimp_guillotine_followup.php Gimp Guillotine Follow Up PHP … Continue reading →
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged $_SERVER['REQUEST_URI'], Ajax, animated gif, animation, Apache, base64, base64_decode, base64_encode, body, browse, browsing, button, data uri, datetime, DOM, email, explanation, ffmpeg, file, file API, file specification, filename, file_exists, file_get_contents, file_put_contents, FormData, GIMP, guillotine, header, HTML, IFRAME, image, ImageMagick, integrate, integration, internationalization, intl, IP address, Javascript, local web server, localization, MAMP, marquee, media, mime, mimetype, PDF, PHP, placeholder, programming, slideshow, software integration, stop press, subject, substitution, textarea, token, tutorial, uniquifier, video
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Gimp Guillotine Image File Browse Media Tutorial
Yesterday’s Gimp Guillotine Image File Browse Tutorial introduced file browsing, of local files, as an input data possibility with our inhouse Gimp Guillotine Follow Up web application. That opens the door to other media output possibilities, those being, at least … Continue reading →
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged $_SERVER['REQUEST_URI'], Ajax, animation, Apache, base64, base64_decode, base64_encode, body, browse, browsing, button, data uri, datetime, DOM, email, explanation, ffmpeg, file, file API, file specification, file_exists, file_get_contents, file_put_contents, FormData, GIMP, guillotine, header, HTML, IFRAME, image, ImageMagick, integrate, integration, internationalization, intl, Javascript, local web server, localization, MAMP, marquee, media, mime, mimetype, PDF, PHP, placeholder, programming, slideshow, software integration, stop press, subject, substitution, textarea, token, tutorial, video
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Gimp Guillotine Image File Browse Tutorial
The input data arrangements for our inhouse “Gimp Guillotine Followup” PHP web application of Gimp Guillotine Marquee Placeholder Tutorial involved … relative or absolute image URL(s) … pretty unwieldy and not inviting for so many users … but today we … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged $_SERVER['REQUEST_URI'], Ajax, base64, base64_decode, base64_encode, body, browse, browsing, button, data uri, datetime, DOM, email, explanation, file, file API, file specification, file_exists, file_get_contents, file_put_contents, FormData, GIMP, guillotine, HTML, IFRAME, image, integrate, integration, internationalization, intl, Javascript, localization, marquee, PHP, placeholder, programming, software integration, stop press, subject, substitution, textarea, token, tutorial
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Gimp Guillotine Marquee Placeholder Tutorial
The recent “Marquee Placeholder” ideas have hit a “usefulness” mark, involving it with the “Gimp Guillotine Followup” web application of Gimp Guillotine Local Datetime Token Subject Tutorial. This “Marquee Placeholder” packs a puch, and over mobile platforms too, as an … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged body, datetime, email, explanation, file specification, GIMP, guillotine, HTML, integration, internationalization, intl, localization, marquee, PHP, placeholder, programming, stop press, subject, substitution, textarea, token, tutorial
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Email Photos Amidst Text on iPad as Attachments Primer Tutorial
The previous Email Photos on iPad as Attachments Primer Tutorial … showed a useful way to construct an email with attachments from the point of view of you having taken the photos and constructing the email off that … but … Continue reading →
Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →