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Tag Archives: table
QuickChart Interfacing of GraphViz via PHP on AlmaLinux Tutorial
Yesterday’s GraphViz via PHP on AlmaLinux Dot HTML Table Tutorial tweaked us to discovering another item to add to our list of GraphViz guises last reviewed at GraphViz via PHP on AlmaLinux Dot Colour Wheel Tutorial, adding … the recent, … Continue reading →
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Tagged 404.php, AlmaLinux, alphabet, animation, bar chart, border, box, character, character set, chart, chgrp, chmod, chown, circle, circo, circular, circular layout, client pre-emptive iframe, clientside, co-ordinate, co-ordinate set, co-ordinates, coding, collaboration, colour, colour picker, colour wheel, command line, contentDocument, crontab, curl, data, delimitation, delimiter, deployment, design, DOM, dot, dropdown, edge, editing, ellipse, email, emoji, encoding, error 404, exec, family, family tree, file, form, format, geo chart, Google, Google Charts, graph, GraphViz, hierarchy, horizontal tab, HTML, IFRAME, image, imagemap, img, implementation, inch, include, inshes, install, interface, interfacing, intersession, intrasession, Javascript, JSON, keyboard, korn shell, language, layour, line chart, localStorage, map, map chart, neato, node, onblue, onclick, onload, onmousedown, onsubmit, ontouchdown, opacity, organization, output, output format, outputs, overlay, ownership, package, PDF, peer, peer to peer, permissions, PHP, pip, pixel, Png, point, points, polygon, position, positioning, post, posted, programming, px, Python, QuickChart, radar chart, recall, require, require_once, scatter chart, serverside, session, setTimeout, share, sharing, shell, SMS, solution, stop press, submit, SVG, switch, tab, table, temporary, textarea, tree, tutorial, Tutorials $_POST, twopi, units, url, user input, Venn diagram, verb, Wikipedia
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GraphViz via PHP on AlmaLinux Dot HTML Table Tutorial
In the GraphViz Dot command line world, there are a variety of (what we think of as) “verbs” supplied along with Dot installs for various purposes … think neat -n that helped with the Venn Diagrams of day before yesterday’s … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged AlmaLinux, alphabet, animation, border, box, character, character set, chgrp, chmod, chown, circle, circo, circular, circular layout, client pre-emptive iframe, clientside, co-ordinate, co-ordinate set, co-ordinates, coding, collaboration, colour, colour picker, colour wheel, command line, contentDocument, crontab, data, delimitation, delimiter, deployment, design, DOM, dot, dropdown, edge, editing, ellipse, email, emoji, encoding, exec, family, family tree, file, form, format, Google, graph, GraphViz, hierarchy, horizontal tab, HTML, IFRAME, image, imagemap, img, implementation, inch, include, inshes, install, intersession, intrasession, Javascript, keyboard, korn shell, language, layour, localStorage, map, neato, node, onblue, onclick, onload, onmousedown, onsubmit, ontouchdown, opacity, organization, output, output format, outputs, overlay, ownership, package, PDF, peer, peer to peer, permissions, PHP, pip, pixel, point, points, polygon, position, positioning, programming, px, Python, QuickChart, recall, require, require_once, serverside, session, setTimeout, share, sharing, shell, SMS, solution, stop press, submit, SVG, switch, tab, table, temporary, textarea, tree, tutorial, Tutorials $_POST, twopi, units, user input, Venn diagram, verb
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Find Games Peer to Peer Tutorial
It wasn’t our initial intention, but on completion of the cloning aspects to … sporning from the Find the Words game basis … cloning to a … Finding the Numbers game … as two distinct entities, we could piece them … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, navigation, numbers, onchange, onclick, option, overlay, parameterization, peer, peer to peer, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, subelement, table, table cell, text shadow, textarea, timer, tutorial, user, webpage, word, word game
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XML Lint Validation Tutorial
Do you remember when we discussed the Sanitizer API, talked about at Sanitizer API Primer Tutorial, regarding it as a web application HTML (and more) validation tool? Well, we’ve based a new “validator” of HTML or XML using the XML … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged cell, command line, form, HTML, Linux, operating system, PHP, programming, serverside, shell_exec, table, td, textarea, tutorial, validation, XML, xmllint
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Colouring In Drag and Drop Reveal Wikipedia Images Tutorial
At first, today, we thought we’d apply new “show Wikipedia image” ideas via … Ajax methodologies … but then saw that … iframe … <iframe onload=ouriaj(this); id=”ourifaj” src=” style=display:none;></iframe> … calls … better fitted in with our functionalities, but the … Continue reading →
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Tagged absolute, Ajax, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, IFRAME, image, image search, image URL, imagery, images, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, onload, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Mobile Journey Game Tutorial
We needed to considerably change yesterday’s Colouring In Drag and Drop Pseudo Element Content Tutorial “Journey Game” logic to work with mobile platforms, to do with … for “easy” Journey Game options we change size of “mytable” table and hide … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
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Tagged absolute, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Pseudo Element Content Tutorial
Our current Colouring In web application project has relied a lot on HTML table, then tbody, then tr (row), then td (table cell) elements, believe it or not, up to today, not requiring any … traditional content (in Javascript DOM, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Hazardous Journey Game Tutorial
Back to thinking about Drag and Drop, a lot of the way it works, favours web application game development. You don’t even have to involve the “drop” part of the concept. Just using the “drag” part, and the “ondragover” event, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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