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Tag Archives: Tic-tac-toe
Tic Tac Toe Game Timing Tutorial 
Yesterdayโs Tic Tac Toe Game Drag and Drop Tutorialโs Tic Tac Toe game had an annoyance. You, as the interactive player, playing the Computer, had to imagine how the Computer won, should it do so. How come? Well, when writing โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged alert, click, DOM, drag, drag and drop, drop, email, event, external Javascript, flush, game, games, Javascript, modal, modal dialog box, noughts and crosses, onclick, popup, popup window, programming, programming.tutorial, reload, setTimeout, SMS, Tic-tac-toe, timer, timing, touch
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Tic Tac Toe Game Drag and Drop Tutorial 
The Tic Tac Toe game talked about in Apache PHP Code Control Tutorial already has a variety of inputs such as mouse and touch and email and SMS possibilities, and so to also allow drag and drop as an alternative โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged click, drag, drag and drop, drop, email, event, external Javascript, game, games, Javascript, noughts and crosses, onclick, programming, programming.tutorial, SMS, Tic-tac-toe, touch
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Apache PHP Code Control Tutorial 
It might be tempting to ask, after the event, with web application code on an Apache web server, can controlling code be added to an existing web application codeset, that does not rely on changes to any existent code? The โฆ Continue reading
Posted in eLearning, Tutorials
Tagged .htaccess, Apache, append, auto_append_file, auto_prepend_file, code, codeset, configuration, Document Root, domain, folder, game, local web server, MAMP, noughts and crosses, PHP, php.ini, prepend, programming, security, Tic-tac-toe, tutorial, web server, webpage, website
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Tic Tac Toe Class Tutorial 
What do โSimon Saysโ and โTic Tac Toeโ have in common, for us today? Theyโre both games. Yeh, well โฆ okay โฆ but apart from โTheyโre both gamesโ โฆ What do โSimon Saysโ and โTic Tac Toeโ have in common, โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged attribute, class, CSS, document, document.getElementById, document.getElementsByTagName, DOM, dropdown, event, game, games, HTML, id, Javascript, onclick, programming, querySelector, Tic-tac-toe, tutorial
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Firefox Scratchpad Javascript Placeholder Tutorial 
Weโre revisiting the Tic Tac Toe game talked about with Firefox Scratchpad Javascript Primer Tutorial with some changed external Javascript code featuring โฆ a new โFast Reflexesโ version of game โฆ that involves โฆ placeholder attribute work โฆ with โฆ โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Not Categorised, Tutorials
Tagged DOM, external Javascript, game, HTML, Javascript, placeholder, programming, readonly, textarea, Tic-tac-toe, tutorial, value
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CSS Style Display and Visibility Tic Tac Toe Tutorial 
The recent CSS Style Display and Visibility Tutorial had CSS properties โฆ display visibility โฆ both working to end up with a result, but in practice, as we intimated there, you are likely to just use one or the other. โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged block, CSS, display, element, game, games, HTML, image, inline, Javascript, programming, reveal, Tic-tac-toe, tutorial, visibility
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Firefox Scratchpad Javascript Primer Tutorial 
Todayโs tutorial looks at the scenario of webpages โvirtuallyโ just made up of Javascript โฆ โvirtuallyโ because weโve stopped short of turning this into a bookmarklet. Today we write the Tic Tac Toe game in Javascript โvirtuallyโ only. If you โฆ Continue reading
Posted in eLearning, Tutorials
Tagged bookmarklet, Firefox, game, Javascript, programming, Scratchpad, Tic-tac-toe, tutorial, validation
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You say Tic-Tac-Toe, i say Noughts & Crosses 
New game Here is a great movie scene that springs to mind. If this was interesting you may be interested in this too.
Posted in Games
Tagged games, HTML, Javascript, noughts and crosses, programming, Tic-tac-toe
9 Comments