Tag Archives: timing

Earth Scanner Image Styling Tutorial

Today’s improvement on yesterday’s Earth Scanner Delimitation Cover Tutorial is simple on paper … allow users to change the CSS styling of the map that is an image (img element) for our Earth Scanner … but quite involved, to make … Continue reading

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Earth Scanner Delimitation Cover Tutorial

We find, further to yesterday’s Earth Scanner Map Image Margin Tutorial, with some long running programming projects, how you can get days, or whole periods, where either … the day itself’s progress is a bit (or totally) sideways … or … Continue reading

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Tic Tac Toe Game Timing Tutorial

Yesterday’s Tic Tac Toe Game Drag and Drop Tutorial‘s Tic Tac Toe game had an annoyance. You, as the interactive player, playing the Computer, had to imagine how the Computer won, should it do so. How come? Well, when writing … Continue reading

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Just Javascript Card Game Cursor Tutorial

Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Card Game Mid-UX Tutorial

Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Card Game SVG Background Data URL Tutorial

We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading

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Just Javascript Card Game Say My Memory ISO 639-3 PHP JSON Tutorial

Afficianardos of server side languages such as PHP are bound to tell you a few things … PHP is great at making Javascript look smarter than it is, as it can feed Javascript information ahead of it in the “production … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Card Game Say My Memory ISO 639-3 JSON Tutorial

Did you end up clicking the “star link” of yesterday’s Just Javascript Card Game Say My Memory ISO 639-3 Tutorial that gave us the ISO 639-3 code data? Did you notice … CREATE TABLE [ISO_639-3] ( Id char(3) NOT NULL, … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment