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Tag Archives: toggle
Chess Game Correspondence Tutorial
Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, huddling, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Midway Scenario Layout Tutorial
We are always intrigued by those Chess “end game scenarios” that appear in the newspaper. We’re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Player Commentary Tutorial
We wanted to start thinking more of the players regarding our recent Chess Game Practice web application, further to yesterday’s Chess Game Practice Touchdown Tutorial. As such, regarding player names in games we really admire the … contenteditable=true … global … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Fullscreen API Primer Tutorial
Today’s new API to explore, for us, relates to the Fullscreen API. The name says it all, except that we’ll reiterate … The Fullscreen API adds methods to present a specific Element (and its descendants) in fullscreen mode, and to … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged clock, enter, full, fullscreen, fullscreen api, HTML, Javascript, keyboard, network clock, onresize, programming, screen, SVG, toggle, tutorial
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World Clickarounds Scrollable Annotations Tutorial
Today we involve … the web applications of World Clickarounds Google Map Chart Onclick Logic Tutorial … and … the discovery made in Fixed Questions Flexible Answers Quiz Tutorial … … pointing us to the fact that our limited left … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged abscissa, Ajax, annotation, arc, Bezier curves, button, canvas, character, clickarounds, codepoint, compression, dimensions, emoji, emoji flag, external Javascript, feedback, fill, flag, FormData, freeformatter, fromCodePoint, getBoundingClientRect, height, HTML, html entity, HTML Entity Name, HTML Entity Number, HTML5, implementation, increment, Javascript, localStorage, lossless, mantissa, map, mathematics, opacity, overlay, PHP, polygon, programming, prompt, quadratic curve, rotation, scroll, scrolling, sequence, shape, shapes, standing order, string, stroke, text, toggle, tutorial, unicode, vertical scrolling, width, z-index
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Feedback Canvas Curve Annotations Tutorial
Additional functionality possibilities for the “base graphics” are an important foundation for more useful Standing Order Sequence work for the Feedback web application of yesterday’s Standing Order Sequences Canvas of Image Dimensions Flexibility Tutorial, because you can … create a … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged abscissa, Ajax, annotation, arc, Bezier curves, button, canvas, character, codepoint, compression, dimensions, emoji, emoji flag, external Javascript, feedback, fill, flag, FormData, freeformatter, fromCodePoint, height, HTML, html entity, HTML Entity Name, HTML Entity Number, HTML5, implementation, increment, Javascript, localStorage, lossless, mantissa, mathematics, opacity, overlay, PHP, polygon, programming, prompt, quadratic curve, rotation, sequence, shape, shapes, standing order, string, stroke, text, toggle, tutorial, unicode, width, z-index
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Standing Order Sequences Canvas of Image Dimensions Flexibility Tutorial
We find, quite often, with I.T. work, we have … ideas days … and … implementation days … and sometimes the first needs the second, because the first needed the day to effectively “get the ideas on paper”, but the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged abscissa, Ajax, annotation, button, canvas, character, codepoint, compression, dimensions, emoji, emoji flag, external Javascript, feedback, flag, FormData, freeformatter, fromCodePoint, height, HTML, html entity, HTML Entity Name, HTML Entity Number, HTML5, implementation, increment, Javascript, localStorage, lossless, mantissa, mathematics, opacity, overlay, PHP, programming, prompt, rotation, sequence, standing order, string, text, toggle, tutorial, unicode, width, z-index
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Chess Game Check Logic Tutorial
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading →