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Animated GIF Creation Data Limits via Slide Extraction Tutorial
Even PHP’s $_POST[] approach to HTML form navigation data sharing has it’s limits, and that can be challenged when considering a whole set of data-URI defined animated GIF slide images. But, behind the scenes, when $_POST[] does not get filled … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, $_SERVER['QUERY_STRING'], action, align, alignment, animated gif, animation, annotate, annotating, answer, Apache, argument.arguments, automation, background, background colour, background-color, below the fold, bottom, btoa, canvas, child, clearRect, client, client pre-emptive iframe, color picker, colour, colour picker, comma separated list, component, contenteditable, convert, data, data limits, data uri, data url, duration, emoji, ffmpeg, fill, fillRect, fillStyle, fold, font, font colour, font family, font size, form, Google, Google PageSpeed, grandparent, graphics, IFRAME, image, ImageMagick, interactive, interface, interfacing, justification, justify, line feed, local web server, localhost, MAMP, navigation, oncontextmenu, ondblclick, onload, parent, PHP, php://input, position, programming, question, quiz, right click, score, scribble, scroll, server, slide, slides, span, SVG, svg quiz, svg+xml, target, text, textbox, toDataURL, toggle, tool, top, transparency, transparent, tutorial, up, url, utf-8, watermark, web server, window.btoa, window.open
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Animated GIF Creation Interfacing via Slide Extraction Tutorial
The work of today combines … the day before yesterday’s Animated GIF Slide Extraction Reveal Tutorial progress with our Animated GIF Slide Extractor web application … and … yesterday’s Animated GIF Multiple Onload Slides Tutorial progress with our Animated GIF … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, align, alignment, animated gif, animation, annotate, annotating, answer, Apache, argument.arguments, automation, background, background colour, background-color, below the fold, bottom, btoa, canvas, child, clearRect, client pre-emptive iframe, color picker, colour, colour picker, comma separated list, component, contenteditable, convert, duration, emoji, ffmpeg, fill, fillRect, fillStyle, fold, font, font colour, font family, font size, form, Google, Google PageSpeed, grandparent, graphics, IFRAME, image, ImageMagick, interactive, interface, interfacing, justification, justify, line feed, local web server, localhost, MAMP, oncontextmenu, ondblclick, onload, parent, PHP, position, programming, question, quiz, right click, score, scribble, scroll, slide, slides, span, SVG, svg quiz, svg+xml, text, textbox, toDataURL, toggle, tool, top, transparency, transparent, tutorial, up, url, utf-8, watermark, window.btoa, window.open
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Animated GIF Multiple Onload Slides Tutorial
We’re having a revisit of our inhouse Animated GIF creator PHP web application, again, to improve on its “unwieldy ways” as a tool to another web application using it from the standpoint of knowing all the animated GIF slide data … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, align, alignment, animated gif, animation, annotate, annotating, answer, Apache, argument.arguments, automation, background, background colour, background-color, bottom, btoa, canvas, child, clearRect, color picker, colour, colour picker, comma separated list, component, contenteditable, convert, duration, emoji, ffmpeg, fill, fillRect, fillStyle, font, font colour, font family, font size, form, Google, Google PageSpeed, grandparent, graphics, IFRAME, image, ImageMagick, interactive, interface, justification, justify, line feed, local web server, localhost, MAMP, oncontextmenu, ondblclick, parent, PHP, position, programming, question, quiz, right click, score, scribble, slide, slides, span, SVG, svg quiz, svg+xml, text, textbox, toDataURL, toggle, tool, top, transparency, transparent, tutorial, up, url, utf-8, watermark, window.btoa, window.open
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Colouring In Drag and Drop Reveal Wikipedia Images Tutorial
At first, today, we thought we’d apply new “show Wikipedia image” ideas via … Ajax methodologies … but then saw that … iframe … <iframe onload=ouriaj(this); id=”ourifaj” src=” style=display:none;></iframe> … calls … better fitted in with our functionalities, but the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, Ajax, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, IFRAME, image, image search, image URL, imagery, images, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, onload, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Mobile Journey Game Tutorial
We needed to considerably change yesterday’s Colouring In Drag and Drop Pseudo Element Content Tutorial “Journey Game” logic to work with mobile platforms, to do with … for “easy” Journey Game options we change size of “mytable” table and hide … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
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Tagged absolute, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Pseudo Element Content Tutorial
Our current Colouring In web application project has relied a lot on HTML table, then tbody, then tr (row), then td (table cell) elements, believe it or not, up to today, not requiring any … traditional content (in Javascript DOM, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Hazardous Journey Game Tutorial
Back to thinking about Drag and Drop, a lot of the way it works, favours web application game development. You don’t even have to involve the “drop” part of the concept. Just using the “drag” part, and the “ondragover” event, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Browse Button CSS Tutorial
Some HTML features that interface to the underlying operating system, you may have noticed yourself, are more restricted regarding how you can style them, than the usual HTML element catalogue. One which is always coming up, in this regard, for … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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