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Tag Archives: units
GraphViz via PHP on AlmaLinux Dot Venn Diagram Editing Functionality Tutorial
Yes, further to yesterday’s GraphViz via PHP on AlmaLinux Dot Venn Diagram Editing Design Tutorial we have some SVG data based Venn Diagram editing functionality to offer the user today. In amongst “editing” is new functionality (via a “+” prefix … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, AlmaLinux, alphabet, animation, border, character, character set, chgrp, chmod, chown, circle, client pre-emptive iframe, co-ordinate, co-ordinate set, co-ordinates, coding, collaboration, colour, colour picker, colour wheel, command line, contentDocument, crontab, data, delimitation, delimiter, deployment, design, DOM, dot, dropdown, edge, editing, ellipse, email, emoji, encoding, exec, family, family tree, file, form, format, Google, graph, GraphViz, hierarchy, horizontal tab, HTML, IFRAME, image, imagemap, img, implementation, inch, inshes, install, intersession, intrasession, Javascript, keyboard, korn shell, language, localStorage, map, neato, node, onblue, onclick, onload, onmousedown, onsubmit, ontouchdown, opacity, organization, output, output format, outputs, overlay, ownership, package, PDF, permissions, PHP, pip, pixel, point, points, position, positioning, programming, px, Python, recall, session, setTimeout, share, sharing, shell, SMS, solution, stop press, submit, SVG, switch, tab, temporary, textarea, tree, tutorial, units, user input, Venn diagram
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GraphViz via PHP on AlmaLinux Dot Venn Diagram Editing Design Tutorial
Oh well! We need another (ie. third) day on the … circle and text Venn Diagram positioning … circle scaling … text wording … “Venn Diagram Editing” journey we started with yesterday’s GraphViz via PHP on AlmaLinux Dot Venn Diagram … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, AlmaLinux, alphabet, animation, border, character, character set, chgrp, chmod, chown, circle, client pre-emptive iframe, co-ordinate, co-ordinate set, co-ordinates, collaboration, colour, colour picker, colour wheel, command line, contentDocument, crontab, data, delimitation, delimiter, design, DOM, dot, dropdown, edge, editing, ellipse, email, emoji, encoding, exec, family, family tree, file, form, format, Google, graph, GraphViz, hierarchy, horizontal tab, HTML, IFRAME, image, imagemap, img, inch, inshes, install, intersession, intrasession, Javascript, keyboard, korn shell, language, localStorage, map, neato, node, onblue, onclick, onload, onsubmit, opacity, organization, output, output format, outputs, overlay, ownership, package, PDF, permissions, PHP, pip, pixel, point, points, position, positioning, programming, px, Python, recall, session, setTimeout, share, sharing, shell, SMS, solution, stop press, submit, SVG, switch, tab, temporary, textarea, tree, tutorial, units, user input, Venn diagram
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GraphViz via PHP on AlmaLinux Dot Venn Diagram Positioning Tutorial
We’ve had to break up yesterday’s GraphViz via PHP on AlmaLinux Dot Venn Diagram Tutorial‘s proposed (moving forward) … You’ll see playing with Venn Diagrams that we’ll need some time to think on whether we can improve positioning of the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, AlmaLinux, alphabet, animation, border, character, character set, chgrp, chmod, chown, circle, client pre-emptive iframe, co-ordinate, co-ordinate set, co-ordinates, collaboration, colour, colour picker, colour wheel, command line, contentDocument, crontab, data, delimitation, delimiter, DOM, dot, dropdown, edge, ellipse, email, emoji, encoding, exec, family, family tree, file, form, format, Google, graph, GraphViz, hierarchy, horizontal tab, HTML, IFRAME, image, imagemap, img, inch, inshes, install, intersession, intrasession, Javascript, keyboard, korn shell, language, localStorage, map, neato, node, onblue, onclick, onload, onsubmit, opacity, organization, output, output format, outputs, overlay, ownership, package, PDF, permissions, PHP, pip, pixel, point, points, position, positioning, programming, px, Python, recall, session, setTimeout, share, sharing, shell, SMS, stop press, submit, SVG, switch, tab, temporary, textarea, tree, tutorial, units, user input, Venn diagram
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Colouring In Drag and Drop Reveal Wikipedia Images Tutorial
At first, today, we thought we’d apply new “show Wikipedia image” ideas via … Ajax methodologies … but then saw that … iframe … <iframe onload=ouriaj(this); id=”ourifaj” src=” style=display:none;></iframe> … calls … better fitted in with our functionalities, but the … Continue reading →
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Tagged absolute, Ajax, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, IFRAME, image, image search, image URL, imagery, images, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, onload, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Mobile Journey Game Tutorial
We needed to considerably change yesterday’s Colouring In Drag and Drop Pseudo Element Content Tutorial “Journey Game” logic to work with mobile platforms, to do with … for “easy” Journey Game options we change size of “mytable” table and hide … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
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Tagged absolute, alert, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, confirm, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, popup window, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Pseudo Element Content Tutorial
Our current Colouring In web application project has relied a lot on HTML table, then tbody, then tr (row), then td (table cell) elements, believe it or not, up to today, not requiring any … traditional content (in Javascript DOM, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, DOM, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, end tag, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, innerHTML, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, tag, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Hazardous Journey Game Tutorial
Back to thinking about Drag and Drop, a lot of the way it works, favours web application game development. You don’t even have to involve the “drop” part of the concept. Just using the “drag” part, and the “ondragover” event, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, minesweeper, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Browse Button CSS Tutorial
Some HTML features that interface to the underlying operating system, you may have noticed yourself, are more restricted regarding how you can style them, than the usual HTML element catalogue. One which is always coming up, in this regard, for … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, browsing, button, Camer, canvas, cell, class, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, HTML, html entity, HTML5, image, image search, image URL, iOS, iPad, iPhone, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, photo, photograph, PHP, pixel, pixels, platform, polyline, popup, postcard, processing, programming, proof of concept, proportional, pseudo class, pseudo element, pseudo selector, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, size, SMS, stop press, style, stylesheet, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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