Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Regional Text Google Chart Text Onclick Tutorial
- Regional Text Google Chart Text Tooltip Tutorial
- Regional Text Google Chart Text Configurations Tutorial
- Regional Text Google Chart Data via Country Code Tutorial
- Regional Text Google Chart Iframe via Country Code Tutorial
- Regional Text Google Chart Map Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts on AlmaLinux Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table text textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: variable
Javascript Lazy Evaluation Country Capital Game Context Tutorial
The improvements, today, onto yesterday’s Javascript Lazy Evaluation Country Capital Game Tutorial‘s “Country Capital Game” web application revolve around “context” … there’s the “context” between land masses and sea … as well as … there’s the “context” between country and … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, capital, capital city, client pre-emptive iframe, code, code syntax, colour, context, country, country code, eager, equation, evaluation, function, game, geo chart, geography, Google chart, hover, IFRAME, integer, Javascript, lazy, lazy evaluation, map, mathematical sentence, mathematics, object, onload, onmouseover, PATH, popup, programming, programming.tutorial, promise, promise object, reveal, sentence, setTimeout, SVG, svg path, syntax, timer, variable, window.open, world
Leave a comment
Javascript Lazy Evaluation Country Capital Game Tutorial
Just like with yesterday’s Javascript Lazy Evaluation Game Involvement Tutorial … we have a game … again … using Drag and Drop modus operandi … and … using Lazy Evaluation and async and await and Promise and setTimeout Javascript logic … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, capital, capital city, code, code syntax, country, country code, eager, equation, evaluation, function, game, geo chart, geography, Google chart, IFRAME, integer, Javascript, lazy, lazy evaluation, map, mathematical sentence, mathematics, object, programming, programming.tutorial, promise, promise object, reveal, sentence, setTimeout, syntax, timer, variable, world
Leave a comment
Javascript Lazy Evaluation Game Involvement Tutorial
Yes, we’ve decided to involve the Lazy Evaluation and async and await and Promise and setTimeout Javascript logic of yesterday’s Javascript Lazy Evaluation Promise Tutorial into a Drag and Drop mathematics game for Small Integers from 1 to 9. Can … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, code, code syntax, eager, equation, evaluation, function, game, integer, Javascript, lazy, lazy evaluation, mathematical sentence, mathematics, object, programming, programming.tutorial, promise, promise object, sentence, setTimeout, syntax, timer, variable
Leave a comment
Javascript Lazy Evaluation Promise Tutorial
Working on yesterday’s Javascript Lazy Evaluation Follow Up Tutorial subject matter further today, we’d like to introduce a glossary of terms for beginners here … async function The async function declaration creates a binding of a new async function to … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, code, code syntax, eager, evaluation, function, Javascript, lazy, lazy evaluation, object, programming, programming.tutorial, promise, promise object, setTimeout, syntax, timer, variable
Leave a comment
Javascript Lazy Evaluation Follow Up Tutorial
Further to yesterday’s Javascript Lazy Evaluation Primer Tutorial‘s subject matter regarding Lazy Evaluations and Javascript async functions, we’ve stumbled upon another great resource, thanks, from which we can base, to develop a web application, we’re hoping. Within this “proof of … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged async, asynchronous, code, code syntax, eager, evaluation, function, Javascript, lazy, lazy evaluation, object, programming, programming.tutorial, promise, promise object, setTimeout, syntax, timer, variable
Leave a comment
Javascript Lazy Evaluation Primer Tutorial
Do you remember, with the presentation of … Promise Object Sleeping and Doing Primer Tutorial we talked about the Javascript Promise object? Well today, in that similar line of thinking, we wanted to touch on … Lazy Evaluation in Javascript … Continue reading
Posted in eLearning, Software, Tutorials
Tagged async, asynchronous, code, code syntax, eager, evaluation, function, Javascript, lazy, lazy evaluation, object, programming, programming.tutorial, promise, promise object, syntax, variable
Leave a comment
Drag and Drop via Hotlinked Javascript Global Variable Tutorial
The recent Drag and Drop via Hotlinked External Javascript Tutorial had an annoyance, whereby, regarding its modus operandi of … write their own HTML (and derived Javascript) via a textarea element with initial template HTML code construct a personalized HTML … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged absolute, absolute URL, child, download, drag, drag and drop, drop, external Javascript, form, generic, genericization, global, global variable, hotwire, hotwiring, HTML, IFRAME, Javascript, local web server, MAMP, onclick, onmousedown, ontouchdown, parent, PHP, programming, script, textarea, tutorial, url, user, variable, webpage
Leave a comment
Drag and Drop Three Dimensional Look Tutorial
So far with our latest Drag and Drop work, further to that of Drag and Drop via Hotlinked External Javascript Tutorial below, we’ve concentrated on Javascript. So, you’d think it would be CSS’s time for attention?! Well, sort of. We … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged absolute, absolute URL, child, CSS, download, drag, drag and drop, drop, emoji, external Javascript, form, generic, genericization, global, global variable, hotwire, hotwiring, HTML, IFRAME, Javascript, local web server, MAMP, onclick, onmousedown, ontouchdown, parent, PHP, programming, script, style, styling, text shadow, textarea, three dimensional, tutorial, url, user, variable, webpage
Leave a comment