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Tag Archives: webcam
Webcam Setup Primer Tutorial
In today’s tutorial we talk about the initial setup for a webcam, because away from the house we think we have a bandicoot busy at work at night down in the backyard, and we were wondering if we could get … Continue reading
Posted in eLearning, Hardware, Networking, Photography, Tutorials
Tagged broadband, camera, hardware, network, notification, tutorial, video, webcam, WiFi
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WebRTC API Primer Tutorial
We were on the lookout for WebRTC sample web applications today, and came upon the great GitHub WebRTC samples … thanks … This is a collection of small samples demonstrating various parts of the WebRTC APIs. The code for all … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged API, audio, camera, GitHub, HTML, HTML5, Javascript, live stream, microphone, programming, stream, tutorial, video, webcam, webrtc, webrtc api
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Webcam Canvas Transform Tutorial
The HTML(5) canvas elements that underpin the webcam ideas of Webcam Mobile Deprecation Revisit Tutorial‘s web application got us to thinking about … getImageData … and … putImageData … respectively the “readers” and “writers” of pixel data out of and … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged audio, autoplay, camera, canvas, deprecation, DOM, getImageData, HTML, Javascript, media, microphone, pixel, programming, progress, putImageData, srcObject, transform, tutorial, video, webcam
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Webcam Mobile Deprecation Revisit Tutorial
When it comes to topics like media, and worldwide decisions regarding online standards and practices, it stands to reason that “things might change” regarding code you write for web applications, trying to work over a variety of web browsers and … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged audio, autoplay, camera, canvas, deprecation, DOM, HTML, Javascript, media, microphone, programming, srcObject, tutorial, video, webcam
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Webcam Mobile Tutorial
Am hoping most of you laptop and desktop computer users were able to see a webcam working with our web application we left off last with Webcam Photobooth Tutorial as shown below, and that’s great if that is the case, … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, DOM, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iOS, iPad, iPhone, Javascript, loop, mobile, navigator, PhotoBooth, pixel, programming, rgb, rotate, Safari, scale, translate, tutorial, video, voice memo, webcam, zoom
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Webcam Photobooth Tutorial
The webcam of a computer device can be like a video selfie except that when filming something it can be flipped horizontally, like when dealing with mirrors, on occasions, especially after a heavy night! And that’s where the Mac OS … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iPad, Javascript, navigator, PhotoBooth, pixel, programming, rgb, rotate, scale, translate, tutorial, video, webcam, zoom
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Webcam Primer Tutorial
The webcam of a computer device can be a very useful piece of hardware. We’ve written an “entry level” web application using your device’s webcam, should it have one, and should you give permission for the web application to access … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged canvas, cross-browser, cross-platform, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, Javascript, navigator, pixel, programming, rgb, tutorial, video, webcam, zoom
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