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Tag Archives: webpage
WordPress User List Emoji Primer Tutorial
We’re revisiting the PHP and Javascript code relating to WordPress User Body Background Primer Tutorial, today, for two reasons … allow the use personalization control over list emojis, optionally, just in case they are fond of a particular emoji here … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged !important, CSS, emoji, header.php, Javascript, list, localStorage, menu, page, personalization, PHP, programming, style, styling, tutorial, TwentyTen, TwentyTen theme, web browser, webpage, window.localStorage, Wordpress
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CentOS Web Server cPanel Apache Status Tutorial
Our RJM Programming Linux CentOS Web Server cPanel Apache web server’s suite of software has a very useful report called Apache Status. We use it a bit like another Linux user without this report might use … ps -ef … … Continue reading →
Posted in Database, eLearning, Operating System, Tutorials
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Tagged add post, address bar, Adobe, Apache, apache status, backend, blog, blog post, blog posting, browse, buffer, category, CentOS, codex, connection, copy, cPanel, curl, custom fields, database, dropdown, emoji, error, file_get_contents, frontend, hanging, HTML, html validator, issue, lightbulb, link, Linux, local web server, macOS, MAMP, MySql, operating system, paste, PHP, phpMyAdmin, post, problem, process, programming, ps, report, select, single.php, SQL, status, symptom, tag, textarea, top, troubleshoot, troubleshooting, tutorial, TwentyTen, TwentyTen theme, url, validator, web browser, web server, webpage, Wordpress
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Responsive Web Design Landing Page Incarnation Tutorial
Along the same “Responsive Design” themes of Responsive Web Design Primer Tutorial, we stumbled upon the excellent W3Schools Responsive Design Based Start Page Idea which inspired us to retry RJM Programming Landing Page thoughts … separating out totally “uninvolved” Landing … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged CSS, design, HTML, Javascript, landing page, programming, responsive, responsive design, tutorial, webpage
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Image and Text PDF Large Animated GIF Text Nodes Tutorial
The “PDF Large Animated GIF” work around of yesterday’s Image and Text PDF Large Animated GIF Tutorial got us into new territory, that being … Fpdf use of AddPage method for pages that aren’t the first in the case of … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged $_GET, $_POST, animated gif, animation, API, background colour, blend, blending, book, browse, browsing, canvas, co-ordinates, colour, command line, convert, CSS, data uri, data url, date, datetime, details, direction, dropdown, emoji, exec, filling in, form, fpdf, glob, glow, glowing, glowing toast, graphics, image, image map, ImageMagick, input, interaction, keyframes, linear gradient, localStorage, map, multiline, navigation, onclick, onmouseout, onmouseover, overlay, page, PDF, PHP, placeholder, popup, programming, relative, relative URL, reveal, review, rotation, Safari, select, sequence, setTimeout, share, sharing, slide, standing order, style, styling, summary, template, text, textarea, time, timesheet, timestamp, toast, tutorial, undo, uniquifier, units, upload, url, user, user interaction, variable, web share api, webpage, wildcard, window.open
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Dots and Boxes Game Parameterization Tutorial
We quite like … substitutional approaches to coding interpretive approaches to coding take a hardcoded string and either … parameterize it repurpose it … and with the “Dots and Boxes Game” web application of yesterday’s Dots and Boxes Game Primer … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, device width, dimension, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, hardcode, hardcoding, highlight, hover, HTML, image, instance, interpretive, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, parameter, parameterization, paste, player, players, position, programming, say, score, select, selection, selection api, size, sizing, spread, spreading, status, style, styling, substitution, substitutional, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Dots and Boxes Game Primer Tutorial
Today, do you fancy … Morphing a clone … or should that be … Cloning a morph … onto yesterday’s SOS Game Primer Tutorial with our new “Dots and Boxes” game? Yes, that’s it for us today, simply because the … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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SOS Game Primer Tutorial
Even though it took too long to get to yesterday’s Word Find Game Viewport Tutorial‘s Word Find Game’s level of satisfaction, for us, it was always going to be worth it, because when you overengineer it can mean cloning off … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Viewport Tutorial
Do you remember the last time at this blog that we simulated the Android “toast” mobile app temporary message box with Ants Up a Wall Game Toast Tutorial? It forms part of our solution regarding … mobile device use … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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