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Tag Archives: wording
Simple Emoji Border Card Sharing Tutorial
A web application such as yesterday’s Simple Emoji Border Card Client Tutorial‘s “Simple Emoji Border Card” creator lacks a bit of accountability if its end product, which is HTML, cannot be shared within the web application. And so, today, we … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged action, Apache, border, card, client, CSS, diff, div, email, emoji, exec, file_put_contents, form, HTML, IFRAME, Javascript, mailto, method, navigation, onblur, opacity, overlay, post, programming, server, SMS, SVG, textarea, tutorial, web server, webpage, window, wording, words, z-index
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Simple Emoji Border Card Client Tutorial
Yesterday’s Simple Emoji Border Card Primer Tutorial could well have been called either of … Simple Emoji Border Card Server Tutorial Simple Emoji Border Card PHP Tutorial … and a lot of users would “get the gist” relative to today’s … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged action, Apache, border, card, client, CSS, div, emoji, form, HTML, IFRAME, Javascript, method, navigation, onblur, opacity, overlay, post, programming, server, SVG, textarea, tutorial, web server, webpage, window, wording, words, z-index
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Simple Emoji Border Card Primer Tutorial
We were really happy to stumble upon StackOverflow‘s excellent Use Emoji as CSS Border webpage (of dreams and ideas) the other day, and immediately want to … start “proof of concept” Simple Emoji Border Card creating today … ready for … Continue reading →
Just Javascript Bridge Card Game Primer Tutorial
“Commonalities and differences” is a strategy for code development. A good enough guinea pig and you can shape it into something “similar, but different”. The 500 card game of recent times has code to shape into a Bridge card game … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged arguments, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Early Complete Exit Tutorial
Yesterday’s Just Javascript Five Hundred Card Game Early Exit Tutorial talked of … “Early Exit” from a “round” of 500 card game play that contributes to, depending on how competitive you make these things, scoring towards that 500 (or -500 … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, arguments, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Early Exit Tutorial
Onto yesterday’s Just Javascript Five Hundred Card Game Open Misère Progress Bar Tutorial progress, barring setbacks … tee hee … we want to further progress towards a mode of use that goes … 500 card game … like “04.0,Robert Metcalfe[rmetcalfe15@gmail.com;rmetcalfe41@gmail.com], … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Open Misère Progress Bar Tutorial
Even with yesterday’s Just Javascript Five Hundred Card Game Open Misère All Local Tutorial, it may not seem like it, but we have been beavering away keeping the 500 card game “status area” giving relevant information. Today we load it … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Open Misère All Local Tutorial
You may be new to this “500 card game” web application work of yesterday’s Just Javascript Five Hundred Card Game Open Misère Wording Tutorial, in which case it may be that we need to reiterate information about the game’s workings … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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