Tag Archives: world

Other Side of the World Reworked Onkeydown Tutorial

What’s onkeydown? Well, it’s only our favourite keyboard event (of all time), facilitating web application “hotkey” logics that get given that “autocomplete” modern day moniker. The “hotkey” thinking is that at every keyboard character pressed logic follows, regarding an HTML … Continue reading

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Other Side of the World Reworked Lookups Tutorial

The way the “Other Side of the World” web application from Other Side of the World Reworked Dropdowns Tutorial arranged its … autocomplete … Javascript logic … was via a … free Weather API … called Weather Underground API … … Continue reading

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Region Picker GeoChart Region Local Popups Tutorial

There is little doubt that popup windows can distract users in terms of the “user experience” as of yesterday’s Region Picker GeoChart Region Wikipedia Representations Tutorial. And that is … if we are talking URLs all on the same domain … Continue reading

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Region Picker GeoChart Region Wikipedia Representations Tutorial

We’re starting down the long and windy road, further to the recent Region Picker GeoJson Area of Interest Tutorial, of providing “workaround Google Chart Geo Chart solutions to semi-cover the loss (because nothing will be quite as good, as far … Continue reading

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Colouring In Drag and Drop Reveal Wikipedia Images Tutorial

At first, today, we thought we’d apply new “show Wikipedia image” ideas via … Ajax methodologies … but then saw that … iframe … <iframe onload=ouriaj(this); id=”ourifaj” src=” style=display:none;></iframe> … calls … better fitted in with our functionalities, but the … Continue reading

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Colouring In Drag and Drop Mobile Journey Game Tutorial

We needed to considerably change yesterday’s Colouring In Drag and Drop Pseudo Element Content Tutorial “Journey Game” logic to work with mobile platforms, to do with … for “easy” Journey Game options we change size of “mytable” table and hide … Continue reading

Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Colouring In Drag and Drop Pseudo Element Content Tutorial

Our current Colouring In web application project has relied a lot on HTML table, then tbody, then tr (row), then td (table cell) elements, believe it or not, up to today, not requiring any … traditional content (in Javascript DOM, … Continue reading

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Colouring In Drag and Drop Hazardous Journey Game Tutorial

Back to thinking about Drag and Drop, a lot of the way it works, favours web application game development. You don’t even have to involve the “drop” part of the concept. Just using the “drag” part, and the “ondragover” event, … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment