Tag Archives: Xcode

C++ Xcode OOP Friend Overload Tutorial

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Posted in Colour Matching, eLearning, OOP, Tutorials, Xcode | Tagged , , , , , , , | 21 Comments

Xcode Sprite Kit Game iOS Application Primer Tutorial

The desktop Xcode IDE Sprite Kit Game we talked about yesterday is a desktop Mac OS Application, so today we show you some equivalence of functionality for an iOS mobile application, suitable for use on an iPhone or iPad but … Continue reading

Posted in eLearning, Games, iOS, Operating System, Tutorials, Xcode | Tagged , , , , , , , , , | 7 Comments

Xcode Sprite Kit Game Application Primer Tutorial

The Xcode IDE, like many IDEs, holds that special fascination for occasions when you, the user, (or youse, the users (chortle, chortle)) can go “File->New Project”. With a few button presses the user will feel that satisfaction of making the … Continue reading

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C Supervised PHP Modes of Use Primer Tutorial

Recently, with our tutorial, PHP Modes of Use Primer Tutorial as shown below, we talked about three modes of use or access for the use of PHP and today we encase all that thinking in a Mac OS X command … Continue reading

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Objective-C Player and Game OOP Primer Tutorial

There is change in the wind. And they call the wind Mariah. Do you see how those butterflies in Brazil have been flapping faster? Let me explain. With Apple iOS 8 there could be big changes to programming arrangements, and … Continue reading

Posted in eLearning, Games, OOP, Tutorials, Xcode | Tagged , , , , , , , , , | 40 Comments

Xcode Cocoa-Applescript Dictation Program Primer Tutorial

Building on yesterday’s relevant Mac OS X Dictation Primer Tutorial as shown below, which addressed the Operating System view of the Dictation functionality, today we take some first steps down the road of writing an application to use this Dictation … Continue reading

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C++ std::vector Primer Tutorial

Today we answer a Yahoo Answers question (thanks) to point out an advantage C++ std::vector “container” datatype has over a base array datatype. We use Xcode (on a Mac laptop) as our IDE for this work. Read more here about … Continue reading

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Tcl/Tk Bats and Ball Tutorial

Good news today is a breakthrough on a put-off project, getting Tcl/Tk to work with Mac OS X Mavericks and Xcode 5.1 on a MacBook Pro laptop … answering, partially, the previous Tcl/Tk So Brilliant (but where do you start?) … Continue reading

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