Three tutorials to fully flesh out a web application โฆ Close Relatives Game โฆ walk
Two tutorials to fully flesh out a web application โฆ Scientific Research Game โฆ chew gum
One tutorial to fold prototype up and down into the one operation to fully flesh out todayโs web application โฆ Vertical Riddle Game โฆ walk and chew gum
We are here at One above jumping straight to a prototype down scenario where we know what to look for regarding โฆ
initialization of Javascript objects and OOP constructor thinking and random Javascript object choosing
โฆ that is the basis of prototyping up for our recent series of Game web applications โฆ
-
This results in close_relatives
htmโs live
run (changed in thisway), overseeing the optioinal PHP close_relatives
php (to cater for those large user generated data set possibilities).
-
That leaves us with the (protyping down) HTML and Javascript and CSS going into this ESL game design above you could call scientific_research
htm for your perusal, or you can try with this live
run link. Thesechanges got us from the โClose Relatives Gameโ latest version prototype to the โScientific Research Gameโ latest version with all the โbells and whistlesโ (helped out by the โdoddle to makeโ scientific_research
php large data set email helper based on the
โClose Relatives Gameโ PHP)
- Today we have an ESL game called vertical_riddle
htm for your perusal, or you can try with this live
run link. Thesechanges got us from the โScientific Research Gameโ latest version prototype to the โVertical Riddle Gameโ latest version with all the โbells and whistlesโ (helped out, again, by the โdoddle to makeโ vertical_riddle
php large data set email helper based on the
โScientific Research Gameโ PHP)
โฆ all having in common the use of Science Puzzles for Young Einsteins by Helene Hovanec ISBN 0-8069-3542-1 โinspirationโ โฆ thanks.
These prototyping ideas above would be not much better than โdoing the hard yardsโ every time if they do not save time and effort, but the fact is Three above took many hours longer than One above, and Three involved a lot more angst, so we see this as a good result. Guess a help here is a vision to a design, that the Helene Hovanec book provides us.
The speeding up of prototyping compared to yesterdayโs speeding up goes like โฆ
we assume from your โprototypeโ work of yesterday, with its small codeset, most likely, what the particular data issues you have with this web application โฆ and, now, we want you to set that aside and โฆ- take the latest version of the โ
Close RelativesScientific Research Gameโ project inClose Relatives Game PHP TutorialScientific Research Game PHP Tutorial, with all its fancy โbells and whistlesโ and make a new version of the โScientific ResearchVertical Riddle Gameโ as a copy โฆ- apply those global substitutions you are so familiar with from yesterdayโs prototyping โฆ then โฆ
- incorporate back into the new โ
Scientific ResearchVertical Riddle Gameโ theparticulars of thatinitialization of Javascript objects and OOP constructor thinking and random Javascript object choosingfrom its older version that you unit tested to satisfaction yesterdayโฆ voila โฆ all that was left that was difficult, now, for us, was โฆ- in our โ
Scientific ResearchVertical Riddle Gameโ web application all of the โbusiness logicโ difficulties left revolved just around user entered data validation(the reason being that the โScientific Research Gameโ rejects letters rather than changing letters)โฆ but the vast majority of โbells and whistles'โcame across intact
Happy prototyping โฆ after some hard yards!
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