Word Find Game Personalization Tutorial

Word Find Game Underlay Tutorial

Word Find Game Personalization Tutorial

Yesterday’s Word Find Game Modes of Use Tutorial gave us the means by which we could have multiple players in our “Finding the Word” game, as a number. But many users prefer “names” to “numbers”. And so …

  • we start asking for an optional (comma separated) user name list … that if used …
  • starts looking for Notifications API functionality to keep the players informed about proceedings … and …
  • if underlying Navigator API navigator.platform points at an underlying macOS operating system, also offer the user the chance to turn notification wording to audio commentary, as well

… as per Javascript …


function notify(what) {
if (what.trim() != '' && anames[0].replace('Player 1','').trim() != '') {
if (what != lastwhat) {
lastwhat=what;
setTimeout(lwn, 8000);
document.getElementById('notif').src='./notifications_ideas.php?scheduledblurb=' + encodeURIComponent(what);
if (trysay) { //alert('HTTP://localhost:8888/macos_say_record.php?andsoonclose=y&docronwork=say%20' + encodeURIComponent(what));
window.open('HTTP://localhost:8888/macos_say_record.php?andsoonclose=y&docronwork=say%20' + encodeURIComponent(what), 'sayif', 'top=50,left=50,width=500,height=500');
}
}
}
return what;
}

… showing two different uses of two different invisible HTML iframe elements …


<iframe id=notif style='display:none;' src=></iframe>
<iframe id=sayif name=sayif style='display:none;' src=></iframe>

… in our changed word_find_game.html Word Find Game you can also try, yet again, below.


Previous relevant Word Find Game Modes of Use Tutorial is shown below.

Word Find Game Underlay Tutorial

Word Find Game Modes of Use Tutorial

Online games often feature …

  • degree of difficulty
  • number of player(s)

… modes of use that the user(s) can control. And so, with this in mind, to improve on yesterday’s Word Find Game Underlay Tutorial we’ve set out providing ways the users can control these two concepts via two new dropdowns …


<h1>Word Find Game <select onchange="restart(this);"><option value="hard">Hard</option><option value="easy">Easy</option><option value="easier">Easier</option><option value="easiest">Easiest</option></select> <span id=curbit>for</span> <select id=numsel onchange='nparrange(this);'><option value=1>1 player</option><option value=2>2 players</option><option value=3>3 players</option><option value=4>4 players</option><option value=5>5 players</option></select></h1>

… along with a span element showing the current player number all within that topmost h1 element, and helped out by two new dropdown (ie. select element) onchange event Javascript logics …


var numplayers=1;
var curplayer=0;
var ascores=[0], agoes=[0];
var backwardsallowed=true;
var updownallowed=true;
var diagonalsallowed=true;

var zdebye='';
var zzdebye='';
var lastzdebye='';
var goutstris='';
var delayis=0;
var sofar=';';
var score=0, goes=0, subscore=0;

function nparrange(sio) {
if (eval('' + sio.value) > eval('' + ascores.length)) {
while (eval('' + sio.value) > eval('' + ascores.length)) {
ascores.push(0);
agoes.push(0);
}
numplayers=eval('' + ascores.length);
document.getElementById('curbit').innerHTML='for <font color=green>' + eval(1 + eval('' + curplayer)) + '</font> of';
if (eval('' + ascores.length) > 1) {
var cscores='';
var cgoes='';
var betw='';
//if (eval(0 + eval('' + curplayer)) == 0) { betw='<font color=red>'; }
if (eval(1 + eval('' + curplayer)) >= eval('' + ascores.length)) { betw='<font color=red>'; }
for (var inp=0; inp<eval('' + ascores.length); inp++) {
if (eval('' + curplayer) == inp) {
cscores+=betw + '<font color=green>' + ascores[inp] + '</font>';
cgoes+=betw + '<font color=green>' + agoes[inp] + '</font>';
betw=':<font color=red>';
} else {
cscores+=betw + ascores[inp] + betw.replace(':','').replace('<font color=red>', '</font>').replace('<font color=green>', '</font>');
cgoes+=betw + agoes[inp] + betw.replace(':','').replace('<font color=red>', '</font>').replace('<font color=green>', '</font>');
//betw=':';
betw=(':' + betw.replace(':','')).replace('<font color=red>','').replace('<font color=green>','<font color=red>');
}
console.log('numplayers=' + numplayers + ' at ' + inp + ' vs curplayer=' + curplayer + ' ' + cscores + '/' + cgoes);
}
document.getElementById('score').innerHTML='' + cscores + '/' + cgoes;
//curplayer++;
//if (curplayer >= eval('' + ascores.length)) { curplayer=0; }
//scores=ascores[curplayer];
//goes=agoes[curplayer];
}
}
}

function restart(sio) {
var myblurb=document.getElementById('blurb').innerHTML; // Forwards, backwards, up, down, diagonal 4 letters or more highlight below
var setn=[8,1,1,3,11,1,2,1,8,0,0,3,1,5,7,1,0,5,3,5,3,1,1,0,1,0];
if (sio.value == 'hard') { location.href=document.URL; }
if (sio.value != 'hard' && eval('' + letters.length) == 26) {
myblurb=myblurb.replace(' letters ', ' more common set of letters ');
// A-9, B-2, C-2, D-4, E-12, F-2, G-3, H-2, I-9, J-1, K-1, L-4, M-2, N-6, O-8, P-2, Q-1, R-6, S-4, T-6, U-4, V-2, W-2, X-1, Y-2, Z-1
var kbye=eval('' + letters.length);
for (ibye=0; ibye<kbye; ibye++) {
for (jbye=1; jbye<=setn[ibye]; jbye++) {
letters.push(letters[ibye]);
}
}
}
if (sio.value == 'easiest') {
myblurb=myblurb.replace(', diagonal', '');
myblurb=myblurb.replace(', up, down', '');
myblurb=myblurb.replace(', backwards', '');
backwardsallowed=false;
updownallowed=false;
diagonalsallowed=false;
}
if (sio.value == 'easier') {
myblurb=myblurb.replace(', diagonal', '');
myblurb=myblurb.replace(', up, down', '');
myblurb=myblurb.replace('Forwards 4', 'Forwards, backwards 4');
backwardsallowed=true;
updownallowed=false;
diagonalsallowed=false;
}
if (sio.value == 'easy') {
myblurb=myblurb.replace('Forwards 4', 'Forwards, backwards, up, down, diagonal 4');
myblurb=myblurb.replace('Forwards, backwards 4', 'Forwards, backwards, up, down, diagonal 4');
backwardsallowed=true;
updownallowed=true;
diagonalsallowed=true;
}
document.getElementById('blurb').innerHTML=myblurb;
ebye='';
ibye=0;
jbye=0;
debye='';
aletter=' ';
for (ibye=0; ibye<20; ibye++) {
for (jbye=0; jbye<100; jbye++) {
aletter=letters[Math.floor(Math.random() * letters.length)];
ebye+=aletter;
debye+=aletter;
}
ebye+=String.fromCharCode(10);
debye+='<br>';
}
zdebye='';
zzdebye='';
lastzdebye='';
goutstris='';
delayis=0;
sofar=';';
document.getElementById('mytao').value=ebye;
var divs=document.getElementsByTagName('div');
for (kdivs=0; kdivs<divs.length; kdivs++) {
divs[kdivs].innerHTML='';
}
document.getElementById('underlay').innerHTML=debye;

}

… to help encourage some optional collaboration aspects to our changed word_find_game.html Word Find Game you can also try, again, below.


Previous relevant Word Find Game Underlay Tutorial is shown below.

Word Find Game Underlay Tutorial

Word Find Game Underlay Tutorial

If you are a regular reader at this blog, you will know we discuss the CSS styling idea of …

… but there is essentially only the difference in the control of “z-index” (and maybe “opacity”) property different about the concepts, and to deploy to improve on for the start we made with yesterday’s Word Find Game Primer Tutorial.

“Underlay” usefulness, to us, goes like this …

  • what you “underlay” … for us within the new CSS styling …

    <style>
    textarea {
    font-family: Courier New;
    font-size: 20px;
    opacity: 0.9;
    z-index: 9;
    padding: 0 0 0 0;
    margin: 0 0 0 0;

    }

    #underlay {
    font-family: Courier New;
    font-size: 20px;
    opacity: 0.3;
    z-index: 1;
    padding: 0 0 0 0;
    margin: 0 0 0 0;
    }

    div.underlay {
    font-family: Courier New;
    font-size: 20px;
    opacity: 0.3;
    z-index: 2;
    padding: 0 0 0 0;
    margin: 0 0 0 0;
    }

    </style>

    … regimen …
  • has nothing to do with interactive entry, which should be more in your “overlay” thinking, else the user is stumped … but …
  • can help with dynamically enhanced markup jobs that value add to the aesthetics of the webpage

… specifically showing the user “where they’ve been” amongst the “sea of letters” of our changed word_find_game.html Word Find Game you can also try below.


Previous relevant Word Find Game Primer Tutorial is shown below.

Word Find Game Primer Tutorial

Word Find Game Primer Tutorial

Today’s “Word Find Game” gets its inspirations from two sources …

Today we just do the “proof of concept” first draft word_find_game.html, because the Selection API highlighting really suits …

  • horizontal forwards
  • horizontal backwards

… word finding in the game, but we also want to allow for …

  • vertical down
  • vertical up
  • diagonal right down
  • diagonal right up
  • diagonal left down
  • diagonal left up

… which can be handled, but in a pretty kludgy way …


function retry() {
if (('' + document.getElementById('nameif').title).trim() != '') {
document.getElementById('nameif').src=document.getElementById('nameif').title;
document.getElementById('nameif').title='';
} else {
document.getElementById('mytao').style.cursor=cscore('pointer', subscore);
}
}


function cscore(cursortype, ssc) {
if (ssc != 0) { goes++; }
if (ssc > 0) { score+=ssc; }
document.getElementById('score').innerHTML='' + score + '/' + goes;
subscore=0;
return cursortype;
}


function checkname(iois, iserror) {
var ifnd=-1, newname='';
var revsisc='', jrev=0;
console.log('checkname1');
if (iserror) {
if (iois.src.indexOf('second=') == -1 && iois.src.indexOf('iswordthere=') != -1) {
if (('' + iois.title).trim() != '') {
//document.getElementById('mytao').style.cursor='pointer';
document.body.title='';
iois.src=iois.title;
iois.title='';
} else {
//alert(1);
for (jrev=eval(-1 + eval('' + decodeURIComponent(iois.src.split('iswordthere=')[1].split('&')[0].split('#')[0]).length)); jrev>=0; jrev--) {
revsisc+=decodeURIComponent(iois.src.split('iswordthere=')[1].split('&')[0].split('#')[0]).substring(jrev, eval(1 + jrev));
}
//alert('Newname=' + revsisc);
document.body.title='';
iois.title='';
iois.src=iois.src.split('iswordthere=')[0] + 'second=y&iswordthere=' + encodeURIComponent(revsisc);
}
} else {
document.getElementById('mytao').style.cursor=cscore('pointer', subscore);
}
} else {
if (iois != null) {
ifnd=iois.src.indexOf('iswordthere=');
console.log('checkname2 ' + ifnd);
var aconto = (iois.contentWindow || iois.contentDocument);
if (aconto != null && ifnd != -1) {
console.log('checkname3 ' + ifnd);
if (aconto.document) { aconto = aconto.document; }
if (aconto.body != null) {
console.log('checkname4 ' + ifnd);
if (aconto.body.innerHTML.indexOf('</p>') != -1 && aconto.body.innerHTML.indexOf('></p>') == -1) {
document.body.title='';
iois.title='';
document.getElementById('mytao').style.cursor=cscore('pointer', Math.abs(subscore));
console.log('Found name ' + aconto.body.innerHTML.split('</p>')[0].split('>')[eval(-1 + aconto.body.innerHTML.indexOf('</p>')[0].split('>').length)]);
} else if (aconto.body.innerHTML.indexOf('<') == -1 && aconto.body.innerHTML.trim() != '') {
document.body.title='';
iois.title='';
document.getElementById('mytao').style.cursor=cscore('pointer', Math.abs(subscore));
console.log('Found name ' + aconto.body.innerHTML);
} else if (iois.src.indexOf('second=') == -1 && iois.src.indexOf('iswordthere=') != -1) {
if (('' + iois.title).trim() != '') {
//document.getElementById('mytao').style.cursor='pointer';
document.body.title='';
iois.src=iois.title;
iois.title='';
} else {
//alert(1);
for (jrev=eval(-1 + eval('' + decodeURIComponent(iois.src.split('iswordthere=')[1].split('&')[0].split('#')[0]).length)); jrev>=0; jrev--) {
revsisc+=decodeURIComponent(iois.src.split('iswordthere=')[1].split('&')[0].split('#')[0]).substring(jrev, eval(1 + jrev));
}
//alert('Newname=' + revsisc);
document.body.title='';
iois.title='';
iois.src=iois.src.split('iswordthere=')[0] + 'second=y&iswordthere=' + encodeURIComponent(revsisc);
}
} else {
document.getElementById('mytao').style.cursor=cscore('pointer', subscore);
}
} else {
console.log('checkname5 ' + ifnd);
//alert('WhY?');
document.getElementById('mytao').style.cursor=cscore('pointer', subscore);
}
} else if (ifnd != -1) {
console.log('checkname6 ' + ifnd);
ifnd=ifnd;
if (iois.src.indexOf('second=') == -1 && iois.src.indexOf('iswordthere=') != -1) {
//alert(11);
for (jrev=eval(-1 + eval('' + decodeURIComponent(iois.src.split('iswordthere=')[1].split('&')[0].split('#')[0]).length)); jrev>=0; jrev--) {
revsisc+=decodeURIComponent(iois.src.split('iswordthere=')[1].split('&')[0].split('#')[0]).substring(jrev, eval(1 + jrev));
}
//alert('newname=' + revsisc);
iois.src=iois.src.split('iswordthere=')[0] + 'second=y&iswordthere=' + encodeURIComponent(revsisc);
} else {
document.getElementById('mytao').style.cursor=cscore('pointer', subscore);
}
}
}
}
}


function getmltrans(instris) {
goutstris='';
outstris=instris;
var ebay=ebye, jb=0, kb=2;
while (outstris.indexOf(String.fromCharCode(10)) != -1) {
outstris=outstris.replace(/\ /g,'').replace(String.fromCharCode(10),'');
}
while (ebay.indexOf(String.fromCharCode(10)) != -1) {
ebay=ebay.replace(/\ /g,'').replace(String.fromCharCode(10),'');
}
var linesare=instris.split(String.fromCharCode(10));
var xlinesare=ebye.split(String.fromCharCode(10));
if (eval('' + linesare.length) == 1) { return outstris; }
if (eval('' + linesare.length) > 3) {
var onepos=ebay.indexOf(outstris);
var startpos=eval(onepos % 100);
var endpos=eval(eval(onepos + eval('' + outstris.length)) % 100);
var izero=Math.floor(onepos / 100);
if (startpos > endpos) {
if (eval(startpos - eval(-2 + eval('' + linesare.length))) == endpos) {
outstris=xlinesare[izero].substring(startpos, eval(1 + startpos));
//alert('first character is ' + outstris + ' is startpos=' + startpos + ' in xlinesare[' + izero + ']=' + xlinesare[izero]);
izero++;
for (jb=izero; jb<xlinesare.length; jb++) {
if (kb <= eval('' + linesare.length)) {
startpos--;
outstris+=xlinesare[jb].substring(startpos, eval(1 + startpos));
}
kb++;
}
goutstris=outstris;
delayis=500;
setTimeout(afterbit, delayis);
//alert('izero=' + izero + ' ' + outstris + ' left diagonal string potentially ' + linesare.length + ' long starting at ' + eval(onepos % 100) + ' and ending at ' + endpos);
} else {
outstris='';
}
} else {
if (eval(endpos - eval(-2 + eval('' + linesare.length))) == startpos) {
outstris=xlinesare[izero].substring(startpos, eval(1 + startpos));
izero++;
for (jb=izero; jb<xlinesare.length; jb++) {
if (kb <= eval('' + linesare.length)) {
startpos++;
outstris+=xlinesare[jb].substring(startpos, eval(1 + startpos));
}
kb++;
}
goutstris=outstris;
delayis=500;
setTimeout(afterbit, delayis);
//alert(outstris + ' right diagonal string potentially ' + linesare.length + ' long starting at ' + eval(onepos % 100) + ' and ending at ' + endpos);
} else if (eval(-1 + endpos) == startpos) {
outstris=xlinesare[izero].substring(startpos, eval(1 + startpos));
izero++;
for (jb=izero; jb<xlinesare.length; jb++) {
if (kb <= eval('' + linesare.length)) {
outstris+=xlinesare[jb].substring(startpos, eval(1 + startpos));
}
kb++;
}
goutstris=outstris;
delayis=500;
setTimeout(afterbit, delayis);
//alert('izero=' + izero + ' ' + outstris + ' up or down');
} else {
outstris='';
}
}
//alert('string potentially ' + linesare.length + ' long starting at ' + eval(onepos % 100) + ' and ending at ' + eval(eval(onepos + eval('' + outstris.length)) % 100));
}


return outstris;
}


function afterbit() {
if (goutstris == '') { return ''; }
var revsis='';
var documentgetSelectiontoString=goutstris;
if (eval('' + documentgetSelectiontoString.length) >= 4) {
goutstris='';
//document.getElementById('emailsms').style.display='table-cell';
document.getElementById('mytao').title=documentgetSelectiontoString;
aemailurl=origemailurl + encodeURIComponent(documentgetSelectiontoString);
document.getElementById('aemail').href=aemailurl;
asmsurl=origsmsurl + encodeURIComponent(String.fromCharCode(10) + documentgetSelectiontoString);
document.getElementById('asms').href=asmsurl;
for (var irev=eval(-1 + eval('' + documentgetSelectiontoString.length)); irev>=0; irev--) {
revsis+=documentgetSelectiontoString.substring(irev, eval(1 + irev));
}
console.log(documentgetSelectiontoString);
subscore=eval(0 - eval('' + documentgetSelectiontoString.length));
console.log('../PHP/surprise.php?min=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&max=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&firstJUNKname=y&youllneverfindthis=y' + '&iswordthere=' + documentgetSelectiontoString.toLowerCase());
setTimeout(retry, 8000);
document.getElementById('mytao').style.cursor='progress';
document.getElementById('nameif').title='../PHP/surprise.php?miZn=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&maZx=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&firstJUNKname=y&youllneverfindthis=y' + '&second=y&iswordthere=' + encodeURIComponent(revsis);
document.getElementById('nameif').src='../PHP/surprise.php?miZn=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&maZx=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&firstJUNKname=y&youllneverfindthis=y' + '&iswordthere=' + encodeURIComponent(documentgetSelectiontoString.toLowerCase());
} else {
document.getElementById('mytao').style.cursor='not-allowed';
document.body.title='Already tried.';
}
return goutstris;
}


// addEventListener version
document.addEventListener('selectionchange', () => {
var revsis='';
var documentgetSelectiontoString=getmltrans(document.getSelection().toString());
if (eval('' + documentgetSelectiontoString.length) >= 4) {
if (sofar.indexOf(';' + documentgetSelectiontoString + ';') == -1) {
sofar+=documentgetSelectiontoString + ';';
if (goutstris == '') {
//document.getElementById('emailsms').style.display='table-cell';
document.getElementById('mytao').title=documentgetSelectiontoString;
aemailurl=origemailurl + encodeURIComponent(documentgetSelectiontoString);
document.getElementById('aemail').href=aemailurl;
asmsurl=origsmsurl + encodeURIComponent(String.fromCharCode(10) + documentgetSelectiontoString);
document.getElementById('asms').href=asmsurl;
for (var irev=eval(-1 + eval('' + documentgetSelectiontoString.length)); irev>=0; irev--) {
revsis+=documentgetSelectiontoString.substring(irev, eval(1 + irev));
}
console.log(documentgetSelectiontoString);
subscore=eval(0 - eval('' + documentgetSelectiontoString.length));
console.log('../PHP/surprise.php?min=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&max=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&firstJUNKname=y&youllneverfindthis=y' + '&iswordthere=' + documentgetSelectiontoString.toLowerCase());
setTimeout(retry, 8000);
document.getElementById('mytao').style.cursor='progress';
document.getElementById('nameif').title='../PHP/surprise.php?miZn=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&maZx=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&firstJUNKname=y&youllneverfindthis=y' + '&second=y&iswordthere=' + encodeURIComponent(revsis);
document.getElementById('nameif').src='../PHP/surprise.php?miZn=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&maZx=' + eval(1 + eval('' + documentgetSelectiontoString.length)) + '&firstJUNKname=y&youllneverfindthis=y' + '&iswordthere=' + encodeURIComponent(documentgetSelectiontoString.toLowerCase());
}
} else {
goutstris='';
document.getElementById('mytao').style.cursor='not-allowed';
document.body.title='Already tried.';
}
}
});


// addEventListener version
document.addEventListener('selectstart', () => {
document.getElementById('mytao').title='';
aemailurl=origemailurl;
asmsurl=origsmsurl;
document.getElementById('mytao').style.cursor=cscore('pointer', subscore);
document.body.title='';
console.log('Selection started');
});

… just relying on Selection API text highlighting in an HTML textarea element. Other ideas to improve await for follow up versions!


Previous relevant Selection API and Clipboard API Tutorial is shown below.

Selection API and Clipboard API Tutorial

Selection API and Clipboard API Tutorial

There’s the …

  • clipboard, the “cut and copy and paste ideas”, for text, as we showed you with Clipboard API Image Tutorial and Clipboard API Primer Tutorial … but there’s also the bit before you reach the clipboard using the …
  • text selection (ie. the bit of text you highlight using your mouse or touchpad) … accessible, today, via our introduction to the Selection API

… using HTML changed code


<table><tr><td><textarea id=mytao class=editor rows=7 cols=120 onmousedown="mustnot=true; setTimeout(mnoff, 2000);" ontouchstart="mustnot=true; setTimeout(mnoff, 2000);"></textarea></td></TR><TR><td id=emailsms style=display:none;vertical-align:top;> <a target=_blank href='mailto:?subject=My%20Selection%20...&body=' id=aemail title=Email>&#128231;</a> <a target=_blank onmouseover="if (smsee.length == 0 && origsmsurl.indexOf('sms:&') != -1) { smsee=prompt('Please enter SMS number to send to.', ''); if (smsee == null) { smsee=''; } else { origsmsurl=origsmsurl.replace('sms:&','sms:' + smsee + '&'); asmsurl=asmsurl.replace('sms:&','sms:' + smsee + '&'); this.href=asmsurl; } }" ontouchstart="if (smsee.length == 0 && origsmsurl.indexOf('sms:&') != -1) { smsee=prompt('Please enter SMS number to send to.', ''); if (smsee == null) { smsee=''; } else { origsmsurl=origsmsurl.replace('sms:&','sms:' + smsee + '&'); asmsurl=asmsurl.replace('sms:&','sms:' + smsee + '&'); this.href=asmsurl; } }" href='sms:&body=My%20Selection%20...' id=asms title=SMS>&#128223;</a></td></tr></table><br><br>

… supported by new Javascript event interventional code …


var origemailurl='mailto:?subject=My%20Selection%20...&body=';
var origsmsurl='sms:&body=My%20Selection%20...';
var smsee='';

// addEventListener version
document.addEventListener('selectionchange', () => {
document.getElementById('emailsms').style.display='table-cell';
document.getElementById('mytao').title=document.getSelection().toString();
aemailurl=origemailurl + encodeURIComponent(document.getSelection().toString());
document.getElementById('aemail').href=aemailurl;
asmsurl=origsmsurl + encodeURIComponent(String.fromCharCode(10) + document.getSelection().toString());
document.getElementById('asms').href=asmsurl;
console.log(document.getSelection().toString());
});

// addEventListener version
document.addEventListener('selectstart', () => {
document.getElementById('mytao').title='';
aemailurl=origemailurl;
asmsurl=origsmsurl;
console.log('Selection started');
});

… to be able to share your highlighted text snippets via email or SMS in the changed clipboard_api_test.html Selection API usage web application you can also try below.


Previous relevant Clipboard API Image Tutorial is shown below.

Clipboard API Image Tutorial

Clipboard API Image Tutorial

Yes, yesterday’s Clipboard API Primer Tutorial‘s Clipboard API usages just involved …

  • text based data … and today we turn our attention to …
  • image based data

… to extend the functionality and interest of our changed clipboard_api_test.htm proof of concept
text and image clipboard using webpage.

It’s lucky for us that there are so many good resources out there to help, one link of real interest, for us, being this excellent link, thanks, getting us to use this new Javascript function …


async function pasteImage() {
//event.stopPropagation();
try {
const permission = await navigator.permissions.query({ name: 'clipboard-read' });
if (permission.state === 'denied') {
throw new Error('Not allowed to read clipboard.');
}
const clipboardContents = await navigator.clipboard.read();
for (const item of clipboardContents) {
if (!item.types.includes('image/png')) {
throw new Error('Clipboard contains non-image data.');
}
const blob = await item.getType('image/png');
imgz = new Image();
anothercell();
imgz.onload = () => {
destinationImage.style.width='' + imgz.width + 'px';
destinationImage.style.height='' + imgz.height + 'px';
prevw=eval('' + ('' + cnv.style.width).replace('px',''));
prevh=eval('' + ('' + cnv.style.height).replace('px',''));
console.log('canvas width becomes ' + eval('' + cnv.width) + ' + ' + eval('' + imgz.width) + ' = ' + '' + eval(eval('' + cnv.width) + eval('' + imgz.width)) + 'px');
cnv.style.width='' + eval(eval('' + ('' + cnv.style.width).replace('px','')) + eval('' + imgz.width)) + 'px';
cnv.style.height='' + eval(eval('' + ('' + cnv.style.height).replace('px','')) + eval('' + imgz.height)) + 'px';
cnv.width='' + ('' + cnv.style.width).replace('px','') + 'px';
cnv.height='' + ('' + cnv.style.height).replace('px','') + 'px';
if (mmode == 'mbefore' || 1 == 1) {
ctx.drawImage(imgz, prevw, prevh);
if (wo) {
wo.close();
wo=null;
}
cnv.style.display='block';
//wo=window.open('','_blank','top=50,left=50,height=600,width=600');
//wo.document.write(cnv.toDataURL('image/png'));
}
};
imgz.src = URL.createObjectURL(blob);
destinationImage.src = URL.createObjectURL(blob);
//cnv.style.backgroundRepeat=(('' + cnv.style.backgroundRepeat) + ',no-repeat').replace(/^\,/g,'');
//if (('' + cnv.style.background + ' ').trim() != '') { document.getElementById('mysummary').innerHTML='Conglomerated Images below ...'; }
cnv.style.background=(('' + cnv.style.background) + ',url(' + destinationImage.src + ') no-repeat').replace(/^\,/g,'');
//document.querySelector(".editor").style.display='block';
//destinationImage.style.display='none';
setTimeout(anothercellz, 6000);
}
}
catch (error) {
console.error(error.message);
}
}

… to achieve a lot of this image data use of the Clipboard API functionality.


Previous relevant Clipboard API Primer Tutorial is shown below.

Clipboard API Primer Tutorial

Clipboard API Primer Tutorial

Here’s another day of testing a Javascript API today, which has that “desktop feel”, that being the Clipboard API

The Clipboard API provides the ability to respond to clipboard commands (cut, copy, and paste) as well as to asynchronously read from and write to the system clipboard.

… our clipboard_api_test.html proof of concept version offering “text clipboard data” functionality from the text based clipboard into an HTML textarea element via …

  • append
  • prepend
  • at cursor

… modes of use, you can also try below (or get a sneak peak at tomorrow’s ideas) …

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