Word Games help vocabulary for ESL students. There is also not much doubt that collaboration can help ESL students, who also learn quicker with other students present.
Today we create a web application Word Guessing Game designed for two. Not two devices, the one device for two users (hovering over it). So for …
- non-mobile users can play the game with one user using the mouse and the other using the keyboard
- mobile users can play with one user using touch on the blue areas of the web application and the other using touch on other places
The events we code for are …
- onclick … will be recognised on non-mobile platforms
- ontouchstart … will be recognised on mobile platforms (where it will supercede any onlick event)
- onkeyup … will be recognised on non-mobile platforms
… so you can see that the colour coding of the webpage becomes important for the mobile platform usage.
Today’s game tests English vocabulary skills. Why just English? Well, it uses English words, based on the dictionary arrangements at its (web) server, which happens to be based on English.
Programmers often use Linux dictionary files as a means to get a word list, and that list could be in any language, and for ours it is English.
Here’s a live run and here is the HTML programming source code you could call wordguessgame.html which, again, uses some PHP we’ve talked about with a lot of our word games at this blog, on a “Client Pre-Emptive Iframe” scenario in a couple of HTML iframe elements we include into today’s game. We thank this free online English dictionary that gets called on if the user chooses to.
We hope you try it, and like it. By the way, you can also play the game as a single user.
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